HNHacker News
TopNewBestAskShowJobs

simple1

219 karma · joined December 4, 2012

I created Aberoth, a MMORPG that is playable in any web browser. Works on mobile too!

You can play Aberoth at http://www.aberoth.com or on Steam at http://store.steampowered.com/app/354200/

I also made Asteroid Anarchy, a massively multiplayer Asteroids: https://www.asteroidanarchy.com

My emails are: support at aberoth.com or support at asteroidanarchy.com

submissionscomments
simple1··on Ask HN: What is your current side-project?
This is great! I was recently thinking of creating something like this for my own personal use to follow a bunch of YouTube channels.

Would you consider making visited links a different color? That would vastly improve the experience for me, since I could see at a glance which content I have not viewed yet, if any.

simple1··on Show HN: Asteroid Anarchy – Multiplayer Asteroids
Thanks for the feedback! I just put in an update that makes it much easier to capture the crystals and ore.
simple1··on Quiet Hacker News
You might be interested in a site I created, Day Old Hacker News (http://dayoldhackernews.com). This shows Hacker News as it was exactly one day ago, so the comments are always full.
simple1··on Ask HN: Do you have a profitable side project? How long did it take to achieve?
I wrote an online multiplayer game called Aberoth: http://aberoth.com. I released the first version to the world in January 2010, but the game did not have many features initially, and there was no way to buy anything. Toward the end of 2012 I felt good enough about the product to start selling memberships.

I continued to work on the game on the side over the years, and I released the game on Steam in July 2015: http://store.steampowered.com/app/354200/.

It does not make near as much a normal software engineer's full time salary, but it is profitable.

simple1··on /r/IAmA set to “private” after Victoria is let go from Reddit
You can also read the most popular AMAs at http://amatranscripts.com/
simple1··on Marilyn vos Savant and the Monty Hall Problem
One way to intuitively believe the answer is to imagine there were 100 doors, you picked one, then the host opened up 98 of the other doors, revealing goats. Switching would be the obvious answer in that case.
simple1··on How one man made 22 games in 22 years, mostly from his basement
The problem was not with the killing itself, but that it was instant death with virtually no way to escape and no warning.
simple1··on How one man made 22 games in 22 years, mostly from his basement
The problem with emergence in MMOs is that once an emergent trick is found, it becomes an exploit, and then the emergent behavior has to be eliminated somehow, for the good of the game.

For example, in the MMO I am creating, you can catch bats, hold them for a while, and then they become your pets (if you don't hold them long enough, they remain wild). Some people gathered up hundreds of bats, then released them in a small room. When other players came into that room, they were swarmed and die. After letting the trap sit for a while, they would return, cast a fear spell to disperse the bats, and then collect the loot.

It was a cool trick, and probably super fun for the players involved. But, if I left the exploit in, it would be happening all the time, and would wreck the game for everyone else. In single player games, the worst a player can do is beat the game using an exploit, which is not necessarily bad.

simple1··on Elon Musk AMA
The questions and answers are presented in the order that they were answered, which I believe gives the best flow to the "interview".
simple1··on Elon Musk AMA
I also made a site (http://www.amatranscripts.com) that transcribes popular AMAs. Elon Musk's is here: http://amatranscripts.com/ama/elon_musk_2015-01-05.html
simple1··on OVH raises $327M to accelerate its international development
OVH prices are so amazing, I wonder if they must be running at a loss. I use them to run Aberoth (http://www.aberoth.com), and I always keep my eye out for a better deal, but nothing comes close for high RAM servers. They also seem to be continuously sold out: http://www.soyoustart.com/us/essential-servers.xml, so there is clearly a huge market for these cheap servers. I wonder why no one else seems to be able to compete close to their price point.
simple1··on Jeopardy's controversial new champion is using game theory to win big
Having all players move on when there is a tie has always baffled me. If any three contestants ever agreed to always lose down to the lowest score in final Jeopardy, they could all win forever until the rules changed.
simple1··on Show HN: MMORPG in 55KB of Javascript
Thanks for pointing this out! I went ahead and registered and disputed the 'threat', so hopefully this warning will go away once they have manually reviewed the site.
simple1··on Show HN: MMORPG in 55KB of Javascript
Basically, the only thing sent to the server are mouse clicks and keystrokes, which should make cheating difficult. In the past, people have used macros or programming to flood the server with mouse / key input, which caused performance issues. I now rate limit input, so if too much is sent too quickly it is just thrown away.
simple1··on Show HN: MMORPG in 55KB of Javascript
I'm not sure what the causes this. I always get this error when trying to run Aberoth from Apple stores (and I have tried 3 different stores). I can't debug or fix the problem because I have not seen it anywhere else. The Java version might work.
simple1··on Show HN: MMORPG in 55KB of Javascript
Wow, thanks for the encouragement! I am indeed making a business out of this, and so far I sell memberships, character customizations, vault upgrades, and name changes. The income has not reached "quit my day job" yet, but I am still actively developing and marketing the game, and I'm hopeful for the future! Any ideas on how I could "spread this far and wide"?
simple1··on Show HN: MMORPG in 55KB of Javascript
I've considered a Kickstarter, but I'm not sure exactly what I would use the money for. Perhaps some professional artwork or music. I am trying to get Aberoth Greenlit on Steam, however. You can see it at: http://steamcommunity.com/sharedfiles/filedetails/?id=930412...
simple1··on Show HN: MMORPG in 55KB of Javascript
I first released the game in 2010. There was originally only one small area to run around in, and it was running off my DSL line, so it could only support 5-10 players. Also, the client was only available as a Java applet. Websockets made it possible to create a Javascript client. There is also a mobile version available which includes controls for touch.
simple1··on Panoramic, high resolution picture of London
According to a tower clock I found, this picture was taken at 1:40.

Edit: In the "low resolution" image, the clock reads 1:38. In the second level of zoom, the clock reads closer to 1:41.