To be honest, right now for immigrants outside of EU it's even worse than being a refugee. Refugees can get into EU without any documents or proof of their identity, while honest immigrants and tourists have to do ton of paperwork, proof of money, family invitation letters and stuff like that.
I think the bigger issue is whether climate change is manmade, rather than if it exists. Climate has always changed, was ice age caused by cavemen making too many campfires?
also, use deviator on enemy unit, select it, order it to attack but don't select the target. When it changes owner back, select the target. Even though it's an enemy unit now, it will obey your order. Turrets won't attack it because it's an ally. When it destroys it's target (e.g. construction yard), it will wake up and try to attack you again.
without any bug exploiting, you can use killphrases on anne and run away from gunther (or use killphrase too). I think Howard Strong is the only guy you have to actually kill.
Not really. For me programming isn't something I do for money, but something I like to do, which just happens to make good money. I do semi-boring stuff for money, but do fun stuff (game development) at home. I don't see myself burning out any time soon and looking for something else. Also programming fits my personality type, allowing me to avoid too much contact with people :)
This part wasn't that horrible as the quote from Elementary blog was (apparently they removed the old blogpost, but it's easily googlable):
"We want users to understand that they’re pretty much cheating the system when they choose not to pay for software. We didn’t exclude a $0 button to deceive you; we believe our software really is worth something."
I like the website a lot, although I see two small issues with it:
1) sometimes things that are packs are uploaded as separate assets, so you can have few pages of art dump from some open source game project
2) some low-effort assets should be removed or put into some kind of staging area. By low effort I mean people using the MS Paint spray to paint some white dots on black background and call it "starry background", or some basic Perlin noise with colours pushed as "some colorful abstract background, maybe someone will find this useful".
Because such abstraction will always be leaky and when things break, you will need to get down to the git level anyway. Also it would be harder to find contributors to your project if you don't use git directly, or you'd have to maintain two sets of instructions, for git users and for easy-git-whatever users.
It's kind of like wondering, "why hasn't anyone come up with a sane language that people can use in place of Javascript (of course the same language would just use old Javascript under the hood". Sure, there is TypeScript and like, and it solves many problems, but it introduces others.
In the past I didn't like the fact that Paint.NET isn't available on Linux. After using editors like Krita, I realized I didn't miss Paint.NET as much as I missed an image editor that isn't GIMP.
It is run by a community. The reference compiler isn't fully free, but GDC (compiler with GCC backend) and LDC (compiler with LLVM backend) are free/opensource.
For me the problems are always merge conflicts. Don't know why, in SVN I wasn't afraid of merge conflicts, I just opened a GUI, clicked on some arrows, picked the parts I want and parts I don't want, save and done. In Git, even with gui tools, I often end up with a mess of .BASE, .LOCAL, .REMOTE files, then I can't merge it all properly, and even if I do it asks me to commit the changes again and it's a mess, so I just clone the repo again and copy the files (xkcd #1597).
Many shops/stores in Poland still use applications written for DOS for item management and stuff. Sometimes they get an upgrade, meaning they get a Windows install with the application running in DOSBox.
Parsing files might not be the best way to measure programmer preferences, because in big projects programmer's preferences will be squelched by the coding standard and/or tab/space cargo culting.
The popularity should spike soon, because Unity3D Webplayer has been deprecated a while ago and WebGL is the official Unity3D distribution method for the web. The performance isn't there yet, but authors promise to get there at some point.