26 karma · joined February 20, 2021
follow my soundcloud and youtube
and uh hi thanks for visiting
-The Zelda titles (led by Ocarina of Time at 64% completion)
-The HAL titles (led by Kirby 64 at 5% completion)
-Conker's Bad Fur Day (and other Rare games)
-Dinosaur Planet, which quite literally came out yesterday (which goes to show how easy it is to get an N64 decomp going, as long as the game doesn't use GCC)
The only real cause for lag in SM64 is that the RDP graphics chip has a fixed rate for how many pixels it can draw per frame, and that's quickly filled up by large triangles, transparency, any 2-cycle effects like fog, overdraw, etc. (and that's not even taking texture loading latency into account)
-Golden Sun 64, complete with a random encounter battle system: https://www.youtube.com/watch?v=zdHEwTVCoo0
-SM64DS minigame Wanted in SM64: https://www.youtube.com/watch?v=BqjISz_wW7E
-Princess Peach Sex Hack (All I can say here is, don't be fooled by the name): https://www.youtube.com/watch?v=5dMn3LgYF4c