a place for unfinished thoughts and experiments in art, UX design and AI.
1,362 karma · joined July 4, 2009
https://rybakov.com
572b75a178cef0310e1cfcc2093ca109e9467cb6e9 77831d098d608e6e3c41d5
meet.hn/city/de-Karlsruhe
Socials: - instagram.com/slonom
Interests: Art, Hardware, Media, UI/UX Design
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a place for unfinished thoughts and experiments in art, UX design and AI.
Since, you know, why would all the empty space on a map be important?
Location: Berlin/Karlsruhe, Germany
Remote: yes
Willing to relocate: yes
Technologies: UX design, UX concepts, Python, Flask, HTML + CSS, Hugo SSG, MPEG DASH Video, etc.
Résumé/CV: https://rybakov.com/
Email: michail@rybakov.com
Not looking for a technical position, instead interested in developing sensible UX design paradigms for early stage products. Lately worked on researching UX approaches for 'tools for thoughts' browsers Beam https://beamapp.co/ and Synth https://synth.app/As the strain comes from tension, the way out of the strain is to let go of the tension, and try not to grip with the eyes but to observe calmly, just as you would calmly observe the water flowing in a river.
Observe how tense the muscles around your eyes, around your forehead are. Observe whether your jaw is tense. See if you can allow your facial muscles to relax while working, and if you can allow your gaze to remain soft. Make pauses to relax the grip (the metaphorical grip on the situation you are in, as well as the actual muscle tension) every time you catch yourself tensing up.
In a way, the interactions can be broken up in subject, verb and object. I edit text. I crop a photograph. The subject is the user, and all the representations that extend the user. The mouse pointer in that sense is part of the user. The verb is the action. To select text on screen, I put pressure on a touchpad, move my fingers and release. This is a learned interaction, there are no inherent affordances to a medium (only, at best, inherent affordances to a tool that extends you). The object is a representation. With computer interfaces, you hardly ever interact with something in an immediate way. I want a comment to appear on this site but instead I am writing this text in a white box and not where the comment would appear. All the computer interactions are mediated by these in-between steps. (An example for unmediated interaction would be cooking. What you chop is what you get.)
To get a rich feedback loop in such a mediated environment you need to try and make it as unmediated as possible. To make the subject less mediated, the whole body of the user, the quality of the movements could be integrated into integrations. Here I have hopes for AI supported movement recognition. In addition, the representations of the user (e.g. the mouse pointer in existing systems) could become less binary in their state (I don't have a good example for it, but a hammer can be used with a whole range of intensity while a mouse pointer either performs a click or not).
To make the object less mediated, its representation should ideally be as transparent as possible. AR in this regard is much more promising than VR, since in VR the representation takes place within another representation.
To make the action less mediated, the action should be able to be embodied by the (technologically extended) user, as well as being inherent to the medium which represents the subject. Here we are building a bridge between the human body and a way to represent things that physically do not exist. It's never going to be ideal, but it could be better than what we have now.
So for such a task you'd need to be a UX person, a choreographer, a programmer, a AR/AI person, and ideally have some insights into media theory. It's just not an easy task.
In Germany or remote.
I'm an artistic researcher interested in developing new UX paradigms with non-traditional approaches. Lately worked on researching UX approaches for 'tools for thoughts' browsers Beam https://beamapp.co/ and Synth https://synth.app/
Résumé/CV: https://rybakov.com/
Write me: michail@rybakov.com
Location: Berlin/Karlsruhe, Germany
Remote: yes
Willing to relocate: yes
Technologies: UX design, UX concepts, Python, Flask, HTML + CSS, Hugo SSG, MPEG DASH Video, etc.
Résumé/CV: https://rybakov.com/
Email: michail@rybakov.com
Not looking for a technical position, instead interested in developing sensible UX design paradigms for early stage products. Lately worked on researching UX approaches for 'tools for thoughts' browsers Beam https://beamapp.co/ and Synth https://synth.app/I remember him as an incredibly kind and patient person, he took time to listen and speak with all the participants, and would try and help everyone grow. Sure, he was a great thinker, but it was his near-childlike openness and excitement that influenced me most.
Once, when I was presenting my research during our regular group meeting, he fell asleep, tired from the long journey the day before. He woke up incredibly sorry but also very happy, explaining that an idea came to him in the dream of of how to talk about point of view vs. point of life (i.e. taking a usual top-down perspective of a map vs. speaking about what each being relies upon, in order to be alive). Later, in a cafe, he took the menu and drew rough sketches on the backside of it, like some genius from a movie, explaining the idea to us.
I'll miss you, Bruno.
We agreed to meet again at his estate in France, for a photo session of him at a place where he goes to think and be alone with himself. Due to the pandemic, that never happened. I'll miss you, Bruno.
Location: Berlin/Karlsruhe, Germany
Remote: yes
Willing to relocate: no
Technologies: UX design, UX concepts, Python, Flask, HTML + CSS, Hugo SSG, MPEG DASH Video, etc.
Résumé/CV: https://rybakov.com/
Email: michail@rybakov.com
Not looking for a technical position, instead interested in developing sensible UX design paradigms for early stage products. Lately worked on researching UX approaches for 'tools for thoughts' browsers Beam https://beamapp.co/ and Synth https://synth.app/ Location: Berlin/Karlsruhe, Germany
Remote: yes
Willing to relocate: no
Technologies: UX design, UX concepts, Python, Flask, HTML + CSS, Hugo SSG, MPEG DASH Video, etc.
Résumé/CV: https://rybakov.com/
Email: michail@rybakov.com
Not looking for a technical position, instead interested in developing sensible UX design paradigms for early stage products. Location: Berlin/Karlsruhe, Germany
Remote: yes
Willing to relocate: no
Technologies: UX design, UX concepts, Python, Flask, HTML + CSS, Hugo SSG, MPEG DASH Video, etc.
Résumé/CV: https://rybakov.com/
Email: michail@rybakov.com
Not looking for a technical position, instead interested in developing sensible UX design paradigms for early stage products.The hard part of the problem is that by creating 'spaces' full of tabs to make our lives easier we create yet another categorization, another taxonomy, and with it all the timeless problems that taxonomies have: Should the current page belong to category A or a similar category B? Or to both? How can I merge two spaces into one in a good way? Can I do it automatically or do I have to, yet again, select, curate, categorize? How can browsing and researching be a living process and at the same time be neatly sorted for later recall?
One thing that I kind of still miss after watching the field develop for four years, is the simple idea of making groups of tabs easily shareable. Just let me share a tab group with another person! Better yet let us work on the same tab group together, treating it like a living document, a living research space.
I guess this can't be solved by an alternative browser, but instead by an open standard that could be implemented in all browsers.
[0] https://rybakov.com/blog/open_tabs_are_cognitive_spaces/
P.S. I own two XPans and would be willing to sell one. Hit me up if you are in Germany/EU and are interested.