9 karma · joined January 30, 2019
I'm not into the streaming community much though, but that would be my assumption of what they meant
Pre-highschool Canadian history was extensively focused on pre-1945 events and pretty focused around Eastern/Acadian history
I think I still have around 3B in faction drones and random loot from a couple of weeks of jumping around exploring. Super fun game, you just need to find your niche.
I haven't played Eve in years but now I'm suddenly back to wanting to play.
It's a lot of fun to just mess around with a few people in some cheap frigates (basic small ships), sometimes more so than the actual "expensive" areas of the game.
The game has a serious amount of lore behind it and it's been years since I played so I may be over generalising
I have a small droplet on digital ocean I use to host a few small personal projects. $5/month is pretty reasonable and if I don't want to sign up for AWS, this is a fairly beneficial thing to know about.
For people who want to use serverless functionality for cost benefit, it's probably not as helpful.
What about YouTube premium? They offer content more akin to traditional television, and it's very much American dominated. Is that "not really 'online'" either? Does it need the same manner of regulation that it seems they're looking to impose on Netflix?
Regulating media consumption online, a traditionally global marketplace, to your national content is just a terrible idea in every sense.
The CRTC (Canadian Radio-television and Telecommunications Commission) requires that 55% of content broadcasted yearly be of Canadian origin. This just seems like the starting stage of trying to regulate online content in the same manner.
Granted, the laser sweeping technique trades off fidelity for the volume, this is still just laboratory tests and is not a "final product" in any sense.
"We made this thing, I wonder what we could potentially do with it that would benefit people as much as possible?"
I'm not really following your logic here...