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stevekwon211

74 karma · joined January 8, 2021

https://www.kwondoeon.com/ https://x.com/kwondoeon0
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stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
These are amazing links, I’ll open them all and dig in. Thanks!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
With comment from 63, I’ve got to check it out. Seeing someone else’s dev process is such a cool thing.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Trying things I wouldn’t usually enjoy to get more diverse experiences and inputs sounds really valuable. Thanks for taking the time to give me all this advice :)
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks! Disquiet was a startup in Korea, it gets about 120,000 software/startup folks visiting monthly
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for the comment! Taking feedback is my choice, and making something I find fun feels really important too
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Oh, I like Kirby, but I didn’t know about this YouTube series. Thanks for telling me!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I’ll take a look at Command and Conquer, thanks!!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Playing with game mods seems like a solid experience. I’ve made some mods/games in Minecraft and Roblox before. Doing it a few more times to learn sounds good, thanks for the reminder!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for suggesting those resources, I’ll check them all out.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for the recommendation! I’ll post on that subreddit sometimes and ask for feedback.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I get what you mean. Right now, I can only get feedback through anonymous posts like this, but I’d love to talk to gamers in person as soon as I can. I half-expected some of this feedback, but I was surprised and later grateful by how much people gave (including your comment). Thanks :-)
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for sharing the link, I’ll definitely read it
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I hadn’t seen that Discord before, thanks for letting me know!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I agree that it’s gotta be fun even without polish. I’ll experiment a lot to make the mechanics solid and enjoyable. Thanks for the comment!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for recommending those awesome resources, also especially the last two paragraphs. They really helped me see what I should do next.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I’ll watch Tim Cain’s YouTube, thanks for sharing :)
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for the great comment! I’m realizing how important it is to get clear on what I want to make and define what “fun” means to me.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Your encouraging comment means a lot, thanks! I never thought about listening to Valve’s game audio commentary, but I’ll check it out for sure.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I’ve seen levelsio’s posts too. I’m using AI tools like Cursor to build my game right now, and it’s pretty exciting.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for the book recommendation, I’ll definitely read it! And yeah, I don’t have to take everyone’s feedback. It’s up to me to decide what to use. Thanks!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
You’re right, I think I posted too soon. But thanks to that, I learned it wasn’t the best move and found a few people who care about what I’m making. I’ll keep working with them, sharing feedback, and building it better. Thanks for the good comment!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I want my game to create a fun space on the internet for people. I grew up inspired by the internet and other people’s creations. You’re saying that if I’m into games, I should already be exploring them and asking deeper questions, right? Before games, I started with simple web services, so learning game dev feels like going from -1 to 0. I wanted to ask others about the best sources of inspiration first, hoping it’d help me avoid unnecessary mistakes.
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thanks for the great comment! I’ll work on making something people can play right away. I’ll add a guest mode so they can enjoy it without logging in, then sign up to save if they want. I want to make the experience way more user-friendly. Thanks again!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
You’re right. Sometimes I’m not even sure if what I want to make is really a “game.” Games have rules and goals, but what I’m building doesn’t have those yet. So is it just a space for people to hang out, like a portal? Or maybe a 3D social network? Or something like Garry’s Mod, a sandbox for creativity?

I need to figure out the best way to share my vision and make something people will keep using and enjoy. That’s going to take a lot of thinking, trying, and messing up. Your comment really got me thinking. I’ll keep digging into it. Thanks!

stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Since so many people are talking about Godot, I’ll take a look at it. Thanks a lot for the comment! Also, I know it’s hard for a small group to build a big world, but I don’t think it’s impossible. I’m going to give it a shot
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
That’s an inspiring comment. I really should make lots of small things over and over. I’ll also check out that “Game Thinking” resource, thanks!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Thinking of “play” and “game” as separate things feels really interesting and worth digging into. People enjoy different things, right? So figuring out those key points could be super important for making a good game. I need to talk to the gamers around me a lot more.

It’s too bad you don’t have time to play games these days haha. You should try making an indie game again someday! It’s never too late—when you feel like it, just jump in :)

stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
It’d be awesome to find a great designer to work with. Until then, maybe I should study design a bit myself and make some progress—that might help me convince a good designer to join me. Thanks for the helpful advice!
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
I’ll think about the essence of different creative works and get more experience with game development. I shouldn’t forget that making something great takes a lot of effort and time
stevekwon211··on Ask HN: Recommend resources that helped your game dev journey?
Since game development takes a lot of time, wouldn’t it be good to get feedback along the way? If I do it all by myself, I might lose my direction. Of course, apart from that, I still need to work hard on it for a long time
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