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strataspace

9 karma · joined July 1, 2026

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strataspace··on Show HN: Pac-Bench – How well can models one-shot a Pac-Man game?
No, Dan

https://x.com/dangreenheck/status/2102137910921240807

strataspace··on Have we reached peak Markdown?
We bundled Three.js, D3 and Mermaid into a pre-packaged HTML sandbox environment for embedding in Markdown docs, and gave the keys to Astra over MCP. It created a single-level game that, if not quite AAA-worthy, would have deeply impressed me a year ago. Today, it just makes me want to apologize to Dan Greenheck.
strataspace··on Show HN: Pac-Bench – How well can models one-shot a Pac-Man game?
I tried this with DOOM. Fable 5 did a pretty shit job. Astra made pretty crazy animated sprites and was pretty good considering.

The fact that these are at all playable and 100x my programming skill level is pretty depressing from a certain pov. The ThreeJS dude posted ab how demotivated he was to continue his work, and while I was never a dev that did much with webgl, I commiserate.

strataspace··on Show HN: High-performance, zero-dependency charting engine for Svelte
Looks nice. I could use the fear and greed index without the overlap of the meter and number. The first demo grid comes up blank for me also. Don’t know if that’s intentional.

Covers a lot of ground with these though

strataspace··on Ask HN: What job boards are good these days?
I set up a funnel with an agent searching, adding to a SQLite for dedup and company limits enforcement, doing an ast pass on a resume, and then submitting.

It works upsettingly well