great idea
2 karma · joined September 10, 2010
The game isn't really about trying a bunch of stuff until you find the "right" way to beat an area. If you think your best bet is to go everywhere and pick up every item, then you don't have a very good understanding of the character building mechanics. Of course the game does not go out of its way to explain its mechanics, and whether that is genius or bad design is up to you I guess. There are plenty of other games that hand-hold and don't have the time investment requirement of Dark Souls. I feel like Dark Souls respects the player much more than those games, because you truly do have the freedom to make your own choices.
Seems like a cool service.