56 karma · joined August 20, 2016
But it is also easy to get started at home. Using some 42 inch televisions and old Android tablets, you can replicate a lot of the immersion very easily and have fun, see if you like it. Check out my open source projects and free apps for X-Plane and more details on building your own immersive flight simulator experience: https://www.waynepiekarski.net/projects/xplane.htm
Although be aware, these projects tend to turn more into an adventure building than actually flying much :)
I imagine with more studying of the memory locations, you could sync over the instruments too. Or if you really wanted to, you could just grab the video memory for the instruments on the master and blast that over the network too. Displays were so small back then that you could easily compress and send this.
But I wanted to see if it was possible get the original FS4 working on this, because it seemed quite impossible.
Also, the hacks in the blog post won't work as well for anything newer than DOS, like Windows games, since there is an OS in the way and writing over memory locations gets a lot harder. You would need to approach the problem differently.
1/4 of the time was spent running GDB trying to find the memory locations and work out the encoding scheme.
1/4 of the time was spent getting familiar with DOSBox, building on Ubuntu, and syncing the data around via UDP.
1/4 of the time was spent trying to automate the start up so I didn't need to press a hundred keys manually to configure all the displays each time I restarted it.
1/4 of the remaining time was capturing nice videos and writing it all up :)
I've done hacks like this before ... back in 2000 I worked on the team that built ARQuake but we had source code http://www.tinmith.net/arquake/