147 karma · joined July 15, 2019
Hopefully this isn't considered off topic since it's only really applicable to one province, but I'd love to hear what you think!
That being said, it's all plain javascript, there's no backend, nothing is really stopping people from looking at all the source code
I based the wall tool off of the line tool, since I assumed straight walls are the most desirable for people. How would you suggest making it work more similar to the snap to grid tool?
Thanks again!
That's a really good use case for the layer specific text which I hadn't considered, thanks for bringing that up! I think the text tool is the next thing I'm going to be giving a bit of love to, it's definitely a bit quirky in how it works right now
If that's what you're going for, there isn't a super obvious way to do it in my software yet, but after making your map, you could add a new layer, switch to the Hatching Tool, choose solid black hatching, or any other solid image and draw over any parts you want to hide. Then to uncover it, just use the erase tool with all but the hatching checkbox selected, and it'll unveil the parts of your map underneath.
If you were thinking of something else, let me know and I'll answer as best I can!
That being said, the undo and redo currently only handles the drawing tools, text and stamps can be deleted their own ways, but that's definitely on the todo list.
In regards to the dice, do you mean an actual dice roller, or just stamps of different dice?
At the moment, there's no automated testing, I have a Patreon set up where a decent number of people are helping me beta test new features, but for the time being, I just do my best to avoid adding any regressions, and try to fix them quickly if they do show up.
It's made entirely in html and pure javascript, running completely client side. It also has support as a progressive web app with offline support if you want to use it on the go. I'd love to hear what you all think about it! New bug fixes and features are frequently being added
It's based off of WriteFreely, the same blog platform that people.kernel.org just switched to. It's totally free to use, and I'll never put ads on it. It supports markdown and html posts, so code syntax highlighting and all that fun stuff is well supported. Give it a shot if that sounds good for you!