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uncomfy13-julia

4 karma · joined June 8, 2022

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uncomfy13-julia··on Starlight.jl – A game engine written in Julia
> I don’t think Python will ever be half as fast as the fastest Julia programs, but that’s okay. A hell of a lot more games/products/everything has been shipped with it than ever will be with Julia 1.*

Because python is at least 3 decades old and julia is just a decade old. even python has a "hate" phase before it got widely adopted.

> With Julia, I have to think multiplicatively about every call site because it could get called with a million different methods. It’s so annoying.

whut?? are you saying this just to sound cool? because for me this is hilarious.

uncomfy13-julia··on Starlight.jl – A game engine written in Julia
> Multiple dispatch is a bad fit for most problems. It’s the hard truth many Julia users won’t swallow because LLVM can give them such good performance with such low programmer effort.

what is this claim based on? hearsay?

> I’ve read some Julia source and its an awful experience trying to figure out what method is actually going to get executed because of multiple dispatch.

how is that difficult? you need to elaborate on that because having to "figure out" means you didn't really use Julia enough