49 karma · joined June 26, 2019
Damn, I've never read a better articulation of how I feel at work haha. I'm in cybersecurity and the box checking "just need to get through the next audit" mentality is RAMPANT.
Personally, I say let things fall to the medium that best suits them. If D&D is sufficiently complicated rules wise that it is actually more fun to have software take care of that so you can just focus on the tactical combat and scripted story choices, then the video game is probably your best bet! There are many other TTRPGs where this is not the case, and where any digitization would take away much more than it would add. Such RPGs are elegant enough rules wise that they do not slow down play at the table, and you can spend 99% of your time just relishing each other's madcap plans and imaginative descriptions of things.
[0] https://www.polygon.com/2020/2/27/21156082/baldurs-gate-3-di...
Example: If LinkedIn leaks my password, attackers can't use it to gain access to my Gmail because (thanks to the help of a password manager) I use different passwords for all sites. They also can't use it to gain access to LinkedIn because I have 2FA turned on. Even if my OTPs are saved in my password manager, they would need my master password for that.
And if they have someone's master password, they're probably screwed whether or not they have OTPs in their vault because they likely have credit card numbers, addresses, social security numbers, etc in there too.
Plus, we already have (weak) AI DMs. They're called video game RPGs. You're the player (as are many others in the case of an MMO), the game itself is the GM. They do many things better than a human could (handle lots of background math, present gorgeously rendered environments, have professionally voice acted NPCs, have skill based real time combat), but the audiences don't entirely overlap because TTRPG players are seeking the freedom of choice and limitless outcome that video games cannot really match.
Also, the comments on that page are a trip.
glances at URL
eyes narrow
"Not this time..."