772 karma · joined December 10, 2015
Unless we can come up with a use case for VR beyond gaming and fulfilling escapist fantasies. It will likely just be another contender for entertainment dollars.
Smartphones on the other hand essentially made it possible to do anything a general desktop pc could do for people on the go without having to be tethered to a chair infront of a desk. Phones can be used for payment, notetaking, etc. There are people who use smartphones and don't play games at all.
[0] https://www.nasdaq.com/market-activity/stocks/amzn/price-ear...
The U.S. did very much benefit from the balance of power change that resulted from WWII. War determines who's left, not who's right. Eventually someone might try to be the one who is left.
Front-loading on dry subjects also has the downside of scaring away people who would've otherwise done well given a different path of learning.
The timing of when you learn some things is also important; it matters not if you learned software architecture in college only to have all the knowledge become obsolete by the time you really need that skill - you'd have to review or worse relearn it by yourself all over again.
You might even end up with a side project that earns you passive income in the end if you're lucky, but you had to be lucky to get a "break-even" payout from startup-life anyways as you have said.
Some consumers would want complete removal of their data after deciding not to continue paying for service.
By the way, I highly anticipate that the above argument will be made by said multinationals to prevent said breakup/anti-monopoly moves.
That and most companies pay based off "cost of living" and you cannot expect Bay Area pay outside of the Bay Area. Asking for work-anywhere-in-the-world remote work basically feels like shooting yourself in the foot if you value compensation.
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It doesn't help that there have already been some recent stories of developers being given the cold corporate treatment,[0] and the recent issue with Improbable.[1]
[0] https://sipreadrepeat.com/2018/12/16/unity-email-controversy... [1] https://gamedaily.biz/article/507/improbable-disputes-unitys...
The only reason why architects have a more gradual path as you describe is because there is a LOT of gatekeeping and feedback on your work is a LOT slower.
To become an architect you have to ideally go through schooling at a specific set of schools and then after that you have years of internships where you are at the mercy of the architect who supervises you. If you end up with a not-so-friendly boss you could end up working years of your youth in an unpaid internship and end up NOT getting any credit. That's years of delay to licensure. After getting enough credit and hours you still to take multiple exams, paying out of your own pocket, to get licensed. And unlike software, aspiring architects cannot spend a weekend or two to build projects on their own to put on a portfolio of work, and problems from anything you design can take months or years to crop up.
And even after all that only a tiny minority of architects end up in firms like SOM (like Google but for architects) and get to work in glamourous projects. The vast majority of architects just work on run-of-the-mill housing (not unlike CRUD apps) where the combination of building codes, the client's budget, zoning and other requirements often prevents you from doing anything too flashy.
The great thing about software really is the fact you have the independence and ability to build and publicize your own stuff whereas in all the other formal professions you can't without oversight.
The point is that NATO members agreed in 2006 to spending 2% of their GDP equally and then didn't meet it. They agreed again in 2014 and the ball still hasn't budged.
Pledges are pledges. Whether it's a pledge to cut carbon and stop global warming or a pledge to chip in for the collective defense of everyone. Imagine if everyone decided to cut carbon and then it turned out to be all just hot air. If you don't honor your pledges it will hurt the any sort of future international effort.