Before the iPhone, most companies didn’t bother to hire designers, or if they did, didn’t give them much power. After the iPhone, everything changed, and not just in the mobile space. The iPhone was such a vast, visceral improvement over what came before it, and the experience was so personal and eventually ubiquitous, that it shocked decision makers into action.
Who knew there was a whole manual? My brother and I just edited different resources to see what happened until we figured out what did what. Then it was off to the races with custom Balloon Help, Tetris Max backgrounds, and "Welcome to Macintosh" icons.
Or you could get a job at a startup, a small business, a non-profit, the public sector, or academia. Plenty of options besides "start a company" or "work at a big company."
Every blocky architectural style looks like Art Deco if you squint hard enough. I've heard it said that Art Deco isn't even a style unto itself; it's more of a feeling evoked by other styles.
To me, N64 continued the video game "tradition" I knew from the 16-bit era. Colorful, fast-paced, responsive. PSX games by contrast were dour, slow-paced, and controlled poorly because of Sony's initial failure to consider how digital control wouldn't work in a 3D environment.
It's funny how the author's response to the dishwasher problem is not "we need to improve dishwasher regulations" but rather "regulations are bad." Do these "free enterprise" types really want to walk around breathing leaded gasoline spewing from cars without catalytic converters or seatbelts?
The Magic Keyboard design is not the 2012-2015 MBP keyboard design, it's the design from their line of external keyboards. iFixit's jokey intro is misleading in this regard.
I guess this is part of the post-Reagan civic reality of the US. We've given up on taxation as a means to raise money for the public good. Instead, we must rely on a random patchwork of private enterprises to occasionally improve things for some people.