55 karma · joined November 24, 2025
Rapid CI is essential for catching bugs early, allowing fast iteration and a healthy contribution workflow. I sometimes use small, continuous commits (“commit, push, fix, repeat”) during intense development or when onboarding new features, and the fast CI loop helps maintain momentum and confidence in code quality.
If you’re curious about the setup, it’s all described in LEARNING.md and visible in the repo’s .github/workflows/ scripts!
If you need “one file per object” for a specific workflow, it’s possible to add a custom backend or tweak volume logic — but as you noted, most production systems move away from that model for robustness. That said, minikv’s flexible storage API makes experimentation possible if that’s what your use-case demands and you’re fine with the trade-offs.
Let me know what your usage scenario is, and I can advise on config or feature options!
I plan to push an official image (and perhaps an OCI image with scratch base) as the project matures — open to suggestions on ideal platforms/formats.
- With the in-memory backend: Every value lives in RAM (with HashMap index, WAL ring buffer, TTL map, and Bloom filters). For a cluster with a few million objects, you’ll typically see a node use as little as 50–200 MB, scaling up with active dataset size and batch inflight writes;
- With RocksDB or Sled: Persistent storage keeps RAM use lower for huge sets but still caches hot keys/metadata and maintains Bloom + index snapshots (both configurable). The minimum stays light, but DB block cache, WAL write buffering, and active transaction state all add some baseline RAM (tens to a few hundreds of MB/node in practice);
- Heavy load (many concurrent clients, transactions, or CDC enabled): Buffers, Raft logs, and transaction queues scale up, but you can cap these in config (batch size, CDC buffer, WAL fsync policy, etc);
- Prometheus /metrics and admin API expose live stats, so you can observe resource use per node in production.
If you have a specific workload or dataset in mind, feel free to share it and I can benchmark or provide more precise figures!
- Raft + 2PC together, as above, so people can see how distributed consensus and cross-shard atomicity actually operate and interplay (with their trade-offs);
- Several subsystems are written for readability and transparency (clean error propagation, explicit structures) even if that means a few more allocations or some lost microseconds;
- The storage layer offers different backends (RocksDB, Sled, in-memory) to let users experiment and understand their behavior, not because it’s always ideal to support so many;
- Features such as CDC (Change Data Capture), admin metrics, WAL status, and even “over-promiscuous” logs are exposed for teaching/tracing/debugging, though those might be reduced or hardened in production;
- Much of the CLI/admin API exposes “how the sausage is made,” which is gold for learning but might be hidden in a SaaS-like setting;
So yes, if I targeted only hyperscale production, some internals would be simplified or streamlined, but the educational and transparency value is central to this project’s DNA.
- Raft is used for intra-shard strong consistency: within each "virtual shard" (256 in total), data and metadata are replicated via Raft (with leader election and log replication), not just for cluster membership;
- 2PC (Two-Phase Commit) is only used when a transaction spans multiple shards: this allows atomic, distributed writes across multiple partitions. Raft alone is not enough for atomicity here, hence the 2PC overlay;
- The design aims to illustrate real-world distributed transaction tradeoffs, not just basic data replication. It helps understand what you gain and lose with a layered model versus simpler replication like chain replication (which, as you noted, is more common for the data path in some object stores).
So yes, in a pure object store, consensus for data replication is often skipped in favor of lighter-weight methods. Here, the explicit Raft+2PC combo is an architectural choice for anyone learning, experimenting, or wanting strong, multi-shard atomicity. In a production system focused only on throughput or simple durability, some of this could absolutely be streamlined.
I’m Emilie (Em’ on GitHub: https://github.com/whispem). My background is in literature and linguistics – I spent most of my pre-2025 life far away from computers.
I really started programming in January 2025 through the Apple Foundation Program, where I learned Swift, UI/UX design, and how to build basic iOS apps—even though everything felt new and visual at first! That playful intro made me realize I could actually learn to code, so I kept pushing my limits.
Since October 27th, 2025, I’ve been diving deep into Rust and systems development, building projects as a way to understand storage engines, distributed systems, and even the basics like command-line tools. I was even invited to give a talk about my learning journey and beginner perspective at Epitech Marseille on December 16th, 2025, which was an amazing (and slightly terrifying) experience!
My approach is always “learn by building” – no formal CS background, just a lot of note-taking, self-challenges, reading docs, and sharing code/experience in public. If you’re curious about how a non-traditional background can be (sometimes!) an advantage for learning technical skills, or if you’re coming to Rust/systems from outside tech, I wrote down my full path and lessons learned here: https://github.com/whispem/minikv/blob/main/LEARNING.md
Always happy to connect, share tips for nontraditional learners, or just chat about the joys and headaches of learning Rust and low-level systems from scratch. You can find everything (good and bad!) on my GitHub profile.
– Em’
The colorful output and detailed logging are just for clarity and UX; I tend to over-comment my scripts out of habit—no AI tools were involved here (nor elsewhere in the code).
But I get why it might look generic—happy to explain any section line by line if you want!
The “fix_ci_complete…” script was written (by me) to patch some CI integration issues—if the style looks generic, it’s probably because it’s a standard shell script pattern. I haven’t used LLMs to write or patch any code in minikv; any fix or automation was written and debugged manually.
If there’s something specific in the script that seems suspect, I’m happy to explain or walk through it line by line.
Again, all implementation code in minikv is mine, and I’m always open to reviewing anything that looks unclear—transparency is important to me.
However, all storage is managed locally (in-memory, RocksDB, or Sled) by minikv. It does not use AWS S3 or any cloud storage as a backend; minikv itself stores your data on local disks.
So: applications can use minikv as if it were S3, but minikv stores data locally (not in S3).