- cd into repo
- `flox activate` -> puts you into a subshell with your desired tools, environment variables, services, and runs any setup scripts you've defined
- You do your work
- `exit` -> you're back in your previous shell
Setting up and managing an environment is also super easy:
- cd into project directory
- `flox init` -> creates an "environment"
- `flox install python312` -> installing new packages is very simple
- `flox edit` -> add any environment variables, setup scripts, services in an editor
- `flox activate` -> get to work
The reason we call these "environments" instead of "developer environments" is that what we provide is a generalization of developer environments, so they're useful in more than just local development contexts. For example, you can use Flox to replace Homebrew by creating a "default" environment in your home directory [2]. You can also bundle an environment up into a container [3] to fit Flox into your existing deployment tools, or use Flox in CI [4].
All that stuff I described is free, but we have some enterprise features in development that won't be, and I think people are going to find those very appealing.
[1] https://flox.dev
[2] https://flox.dev/docs/tutorials/migrations/homebrew/
[3] https://flox.dev/docs/reference/command-reference/flox-conta...