110 karma · joined October 2, 2009
Oh yeah and my folks gave me the impression growing up that Albania was scary as hell back then.
Apart from reading your private messages, does that mean you still need to trust that the server you’re connected to isn’t doing all those other things?
How is this all possible if the data is encrypted? Also, what’s the economic incentive for building and maintaining the software that runs on the servers?
With its hills, access to green space, forests, ocean, waterways and culture it’s a fantastic city to live - up there with the best in the US in my books.
I’ve even grown to love the fog and wind, it feels amazing to come back to in the summer when everywhere inland from the coast is baking in 100+ degree weather.
We build open source and cloud devtools to help engineers ship better component based UIs.
You’ll work on building services to handle thousands of requests a second across a cluster scaling to hundreds of machines as well as contributing to the popular Storybook open source project.
Apply here: https://www.chromatic.com/company/jobs
We're loving the result so far as it makes it really easy to answer questions like - "what will the user see if they have passed flag X but their workspace is in state Y and Z their build has failed to upload". You can check out the Storybook here:
https://5d67dc0374b2e300209c41e7-kgfpdfjsbm.chromatic.com/?p...
If I was building a game I'd find the component driven methodology (https://www.componentdriven.org) with a component explorer like Storybook or something specific to the game dev environment ideal because of how many hard to reach key states games have that could easily break as a result of code changes somewhere else.