1,596 karma · joined March 10, 2009
Of course you could bitch about how they constantly release new APIs for everything, but so does every other platform.
But the whole thing doesn't seem ready yet outside the Mac ecosystem. I see lots of issues with 4k:
- Going from 120 hz back to 60 hz, or even less. Seeing how they are struggling to get a 60hz monitor to the market, it's probably going to be a long time until we see 120 hz monitors.
- Software adaption for high PPI modes is going to take time.
- Games at 4k at 120 fps are going to be a problem for the GPU.
- Movies are going to be the biggest bandwidth hog ever, or ridden with compression artifacts.
So I'm not terribly exited yet. I probably still going to end up being an early adapter and eat through all these issues, but I think I'll wait at least one more year.
No other Instant Messenger did that. It was always: Create account, exchange account-ids, add to contact list. This adds huge amounts of friction for a new service, and WhatsApp sidestepped this completely.
It's a shame it's working so well, because they are eating the cake in front of a very low confidence game industry. Smartphones are powerful now, yet games that manage to match the quality and depth of an SNES-era game are basically non-existent. After seeing the success of Rovio, Zynga and King, I don't think they will be made sadly. Let's just hope this doesn't affect other platforms as well.
It sucks and I don't know what the purpose is, given that data caps are already in place on top of that. At least carriers could be more transparent about the need to upgrade one's plan, instead of just disabling the feature on the phones.
(oh and also the Nexus devices are probably the easiest to circumvent the blocking of tethering, just root and get an tethering app)
Next thing you know I was crawling all popular market hubs in Eve, storing price history of each item in mysql, and programmatic analyzing the data to find the best trade routes for profit.
Then I realized I need much more data, and prepared a small data-grabber client for other people to run, as well some cloud storage to upload it to.
I looked at the calendar and noticed 2 weeks have past and I didn't do much else, so I came to the conclusion this might not be the most productive thing to do and quit Eve :) Problem is, I can't play these games the "normal" way, when I see it got APIs etc. I just have to go all out on it - or just not play at all.
Yes, Microsoft needs to gain a foothold in the mobile market, and the best way to do that is probably using Windows as leverage. But if they are not careful they are alienating their existing user-base. Things like removing the Start-Button to promote more use of Metro is an incredibile stupid move, and all the feedback prior to release was pointing out these problems. Yet they went ahead, hoping it'll magically work out. It's doesn't, and the only ones who loves it, are sellers of third-party Start-Button Apps ;)
Look at how OS X is set up. It shares a tremendous amount of APIs with iOS. Apps on the OS X AppStore feel similar to the ones on the iOS AppStore, yet they manage to incorporate PC UI-Idioms like Windows and Point & Click input. No you can not write one App for all systems, but it allows you to share a lot of common code, and create Apps, that have a unified UE, and still are adapted perfectly for each platform. This direction makes much more sense.