I'm not sure, the whole in-app purchase thing is a bit of a mess. I could imagine parents subscribing just to keep their kids out of that cesspit.
I'm not sure, the whole in-app purchase thing is a bit of a mess. I could imagine parents subscribing just to keep their kids out of that cesspit.
An IAP-free game subscription is exactly what I’m looking for and the only thing I’ll be letting my kids play when they come of age.
For example, virtual slot machines, which make up something like 9% of the top grossing charts, are the biggest IAP offenders. They’re bad for gaming, they’re like the virus of the industry. If Apple wanted to, it could just remove them from the store in an afternoon.
The platforms that don’t run virtual slot machines tend to host the biggest achievements in gaming critically and financially. That would appear to be, in a narrow and uninteresting way, the Epic Games Launcher, or the PlayStation store hosting GTA. How does Apple have the store for devices as powerful as and more numerous than the Switch, and yet can’t host more than a few critical and financial successes a year?
It’s the culture, duh. It’s not the business model. That’s why subscriptions are kind of stupid.
I can see parents resenting subscribing just to keep their kids out of that cesspit.