> There may be some useful 3D visualizations for understanding things
> Moving a mouse is so much faster and easier, even more-so with abstract filter/assistant tools.
Exactly. The only thing I'm hyped for so far is the idea that one day, we'll have virtual monitors. First, we need good enough headsets. The technology has improved since OP's article, but there's more work to do.
Some of it is software. We'd have to do the awful work of implementing backward-compatible virtual monitor and window management. Look at X vs Wayland for an example of how hard it is to get things right.
Despite how hard all of this is, I suspect it's the way forward because:
* it'd be cheaper and more flexible than complex multi-monitor standing desks
* thousands of years after inventing writing, we still rely on writing 2D characters on 2D surfaces for language
* we can inset AR and 3D panels into manual windows the way we already do to reality with physical 3D displays