Competitiveness and skill-based matchmaking is what killed multiplayer gaming for me. It used to be you were good at a game or bad at a game, and you could always tell yourself you lost matches because too many really good players happened to be on the other team. Now there are only two options: you play better than you did yesterday and you win, or you play worse than you did yesterday and you lose. I despise that constant pressure. I want days when I get rofl-stomped by a team of demi-gods, and, dammit, I want to occasionally be the one doing the stomping. That just doesn't exist anymore. You're playing with a bunch of people who are about as good as you and if you don't try your hardest you're going to lose every time.