238 karma · joined February 25, 2014
But you’re only capable of handling so much. You’re under no obligation to process every piece of information you think you might like, and moreover - you shouldn’t. You’d be setting yourself up for disappointment.
The way I work is I acknowledge my limits and follow my gut. Sounds vague but that’s what I got.
It looks like the 12VHPWR cables don't bend very much close to the connection itself.
I now maintain a separate copy of the templates that implemented some missing features of the spec that I needed, and adjusted access control etc to suit my needs. And I also feel like checking the generated code into source control is the way to go, if only for the build time improvements. I mean it doesn't change often enough to warrant being rebuilt all the time.
If Facebook had a worthy competitor for example, surely you'll agree Facebook would be a considerably different product now. You might say that doesn't help my case, because it would actually be a better product, but it's not an inevitable outcome in every comparable scenario.
"I like that TrueCaller on my iOS device works for most features without getting any permission from me, while on Android it refuses to buzz from the splash screen unless you give it every permission - including full contact access and phone.
I like that on iOS a famous payment app from India (PhonePe) works flawlessly with zero permissions but on Android? It needs both location and contacts to even function - neither of these are mandatory for their functioning but still they do and can get away with that.
You know WhatsApp doesn't let you use "Status" feature unless you provide Storage permission to it on Android (I doubt they need it just to shows those images, videos, and texts)."
I think it's important to note that the mere existence of controls, i.e buttons that do a thing, don't actually end up achieving their goal of improving user privacy unless there's also enforcement of usage patterns. You can't get away with stuff like this on iOS, and it's clear by these accounts that the same companies would do the same on iOS if they could.
https://forums.macrumors.com/threads/m1-macbook-closed-lid-d...
It also seems to me like an ergonomic nightmare. I'm curious to hear if people who use their iPads like laptops (with a keyboard and trackpad) feel like they want to reach for the screen. I'd imagine it's a last resort.
To be clear I'm not saying you're wrong, I just don't share your certainty here.
I wouldn't be surprised if the addition of 5G alone ate into those savings, and they kept the prices largely the same in spite of it. At least it seems that way to me, given the fact that many Android phone manufacturers have a considerably more expensive 5G version of their phones.
- "Irreparable Harm: The issue of irreparable harm focuses on the harm caused by not maintaining the status quo, as opposed to the separate and distinct element of a remedy under the likelihood of success factor. Here the court's evaluation is guided by the general notion that “self-inflicted wounds are not irreparable injury.”
- "While the Court anticipates experts will opine that Apple’s 30 percent take is anti-competitive, the Court doubts that an expert would suggest a zero percent alternative. Not even Epic Games gives away its products for free."
- "The Court further recognizes that during these coronavirus pandemic (COVID-19) times, virtual escapes may assist in connecting people and providing a space that is otherwise unavailable. However, the showing is not sufficient to conclude that these considerations outweigh the general public interest in requiring private parties to adhere to their contractual agreements or in resolving business disputes through normal, albeit expedited, proceedings."
- "With respect to the Unreal Engine and the developer tools, the calculus changes. The record shows potential significant damage to both the Unreal Engine platform itself, and to the gaming industry generally, including on both third-party developers and gamers. The public context in which this injury arises differs significantly: not only has the underlying agreement not been breached, but the economy is in dire need of increasing avenues for creativity and innovation, not eliminating them. Epic Games and Apple are at liberty to litigate against each other, but their dispute should not create havoc to bystanders."
The sensationalist language is pretty off putting to me. Does this guy know what censorship means? Publishing apps on the App Store isn't an act of free speech, which you can then pretend is denied when your app is denied.
Regardless this is still an important aggregation of Apple's conduct, sensationalism aside.
Had she seen a message like this she would have understood the problem immediately and returned that iPhone with a proof that they screwed her over.
The problem Apple is purporting to solve is real, so keep it in mind.
If you only had 3rd party logins, then you can either remove them and develop a single first party login, or add Apple's login (which is likely much easier and safer). It's pretty clear to me what the incentives look like for developers these cases, and they don't seem like they could result in less choice.