3,031 karma · joined October 2, 2014
I'm also the lead software dev on the PhobGCC hall-effect motherboard for Gamecube controllers.
https://filmulator.org/ https://github.com/CarVac/ https://github.com/PhobGCC/
Also in Brighton Beach there's 1st street, place, path, lane, terrace, walk, and court.
There's a solution you can add to soften the hammers, but I don't know what chemical it is or how well it works since I haven't tried it yet; you can also needle the felt to fluff it up.
Links to obsure but interesting Wikipedia articles are some of my favorite HN posts.
Strong = won't break
My Framework 13 is robust but isn't the most rigid-feeling. If I one-hand hold the laptop by the front edge it presses the touchpad clicker.
I was looking at benchmark comparisons between my i5-1240P which has 4 performance cores and 8 efficiency cores, and the Ultra 5 325 which has 4 performance cores and 4 low-cache ultra low power efficiency cores.
The 325 is still faster multicore than the 1240P.
Apparently most pho in the US is southern Vietnamese style?
It's sooooo impractical but the results are so fun.
The process is to compose, focus, put ND filter on, swap from finder to film body, half-fire the shutter, pull out the dark slide, fully fire the shutter, push in the dark slide, eject the film, rewind the shutter, and go back to the finder.
triple hyphens —
Bump the drama and lower the white clipping point a little if you want a bit more local contrast.
I do not take photos for the memories, I take photos for art and I do go back and look at them.
I didn't know such firmware hacking was available. I'd been waiting for the GR Monochrome for years but it's a bit expensive for me.
33 megapixels is not a lot. I'd consider that fast on my 9800X3D gaming machine but moderate on my older 2700X dev machine. But of course, what you consider fast depends on your computer and your expectations.
Zooming and panning is much faster on Filmulator than most other software because it caches full-res images throughout much of the pipeline. On my gaming monitor I can rapidly zoom in and out at a buttery-smooth 240Hz refresh rate.
But actually changing settings is a bit slower.
The earliest settings are the slowest to respond since they only operate on full resolution raw data, but they're non-creative, technical decisions on highlight recovery and demosaicing and such that do not need tweaking. Additionally, you get early feedback from these in the form of early-pipeline histograms interspersed among the tools, helping you tune these settings quickly.
Noise reduction adds a lot of processing time but once you figure that out the full-res image gets cached and doesn't interfere with later steps.
It has fast (~100ms) screen-resolution response to sliders in the filmulation tools mid-pipeline but it'll take a second or two for the full resolution image to process.
Late pipeline editing (post-filmulation) is near instant even for the full resolution.
So is it fast? Yes and no. But it tries to always be responsive and provide useful information as quickly as possible.
You get a clean, basic look, no weird colors or overly creative "looks", but with adjustability and great highlight handling that JPEG doesn't get you.
The current builds there are quite old but we've got new ones coming.