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Keyframe

8,588 karma · joined January 11, 2009

@Keyframe

follow me at: https://twitter.com/keyframe

dominik.susmel (at) google's popular email service

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Keyframe··on Gemini 4 Carbon
I'm one of those few that liked Google Wave!
Keyframe··on MacBook Pro with PROLED XDR Display and Touch
The phenomenon is called "Gorilla arm syndrome" so not sure what to think of when I read "maybe users changed" :)
Keyframe··on Gemini 4 Carbon
Fair point
Keyframe··on Gemini 4 Carbon
I wish this was a joke. Turns out, Google turned into a joke. I was really rooting for them; They had everything in place to be the top dog. From people to research to hardware to internet.zip (and video.zip and emails.zip and newsgroups.zip and code.zip and android.zip etc..). I don't want to sound negative and what they built is probably great in its own right, but what was expected of them and what they have delivered so far, I can definitely say that they blew it hard. They did manage to turn gemini into search 2.0 on google.com and it does work.. but, come on. Where's the google of yesterday? Seems they put a ton of weight that's not on the level of people that were there before and I don't want to offend anyone there, but it sure looks like that.
Keyframe··on Kimi K3.1 Pro and K3.1 Pro Highspeed
We really need some breakthrough like DiLoCo does, but for heterogeneous unstable consumer hardware to make volunteer crowdsourced AI training a reality. Yeah, I understand from current technical angle how much of a mountain that is. Call it AI@Home or whatever. I never thought it would bother me personally or even become a problem, but these companies acting like gatekeepers and virtue signaling while also in bed with governments etc.. this leads nowhere good.
Keyframe··on Way to Play Super Mario 64: On Apple Vision Pro
Only by heritage, but I do use nota bene quite a lot. That's where it came from. Good catch!
Keyframe··on Way to Play Super Mario 64: On Apple Vision Pro
Tangentially related, I managed to have super mario from Mario 64 help me out while developing a renderer by using wonderful libsm64 https://x.com/Keyframe/status/2111909018595676245 and I put more details here https://www.reddit.com/r/GraphicsProgramming/comments/1x7r2x...

Note well libsm64 was made before LLM era, it's wonderfully absurd but also highly useful (to me at least).

Keyframe··on The 1.5°C goal of the Paris Agreement is no longer viable
CaaS? Sounds like a business plan. I don't propose anything, except the notion was a bit absurd. Takes mostly two to make a child, so even having (only) one is still a cull that goes well into that narrative. Make one, teach it to take care of nature, to prompt less and thus consume less energy, and to teach the same to others.
Keyframe··on The 1.5°C goal of the Paris Agreement is no longer viable
They could off themselves as well. That would help too. 4 billions of years of evolution end with me! What an absurd take. I'd understand one child, fewer than desired, etc.. but no children as a conscious effort to help the climate is something I don't buy that ever happened. Other reasons are at play for that. Nothing to do with the climate.
Keyframe··on Tesla Roadster
Production and other realities aside, I've seen some cool shit in my life and this demo is high up there! Did you guys catch 0.5 mach target top speed? That's 600kmh. It'd better do that flying because there probably aren't any rubber tyres that could endure that before exploding within seconds.
Keyframe··on The Making Of Super Mario 64 – full Giles Goddard interview (2001)
Late Mark Haigh-Hutchinson wrote a great book about real time game cameras "Real Time Cameras: A Guide for Game Designers and Developers". Anyone interested in the topic ought to check it out.
Keyframe··on Decade-old RAM is making a comeback
One would think just some classes and forms of RAM increased in price. I have 128 GB (2 x 64GB DDR5 SO-DIMM) in my home NAS. Home NAS. Those nice ugreen DXP8800 Plus thingamabobs. It'd be over 2k euros for RAM alone now. Ridiculous. Add to that two SN850X 4TB SSDs, and 8 (+1 unpacked spare) IronWolves Pro and it's now a serious worth.

No end in sight.

Keyframe··on Getting old Macromedia Director Games to run on modern Hardware
Same here, especially telco interactive CD-ROMs. Type of work that always was abundant for some reason or the other.
Keyframe··on CIA World Factbook is dead – Here is an attempt at recreation
The internet was so fucking great up until around the time facebook showed up and became overbearing. Starting with an era of 'multimedia' CD-ROMs and first wave of internet, through the second wave of internet around the dotcom era and the third era of "AJAX" it felt really open, accessible, full of everything.

I can't tell for sure what happened around 2005 or so, youtube spawned up as well and it seemed for a while it was going great and then things started dying off, getting walled-in and dying within those walls as well.. I don't know how it happened, maybe as Hemingway put it - two ways. gradually, then suddenly.

Factbook was one such place that carried memories of ye olde past.

Also, CIA FACTbook, not CIA FACEbook, although when you think about it and In-Q-Tel lol.

Keyframe··on Our $445M Series D
I'm more interested to hear why 9? Why not 3 or 12. What's going on there? I've been on both sides of the fence and it's interesting to hear thoughts on it always.

Hiring is the most important thing you are doing in a company. Always has been. From my experience it's also highly dependent on how big the org is and how structured it is. No two hiring processes are alike. Common theme I've picked up when hiring people is first and foremost to do a 'vibe check' convo through which both you and the applicant get to know a bit each other, ambitions, learn about the role and do a q&a. If you have experience with this, and you know your team(s), you will easily pick up if the person fits the bill. That usually takes around an hour to two _at most_. Second part is then for the person to talk to the team itself, the team lead. Over time, I found it's best to do a live exercise of either walking through something or doing something (not leet code, just something representative as a mental exercise) while chit chatting about it which is also a covert vibe check. If that passes, third convo is back to the same person initially talked to to strike a deal (which was foreshadowed with terms on the first talk). All in all 3-4 hours total after years of pruning.

Personally - vibe check, vibe check, vibe check. Never let HR do the talk, let HR funnel candidates for a shopping list.. or in this case it seems to be essays that do that.

Keyframe··on Show HN: Quake ported to safe Rust, playable in browser
I do that on my renderer. each commit when it's ready to be merged gets a class of visual diffs. Dolphin's way was a major inspiration how to structure it, but it was _the way_ in rendering way before it.
Keyframe··on Theranos.world
only because it was. We peaked with skeuomorphism at the turn of millenium.
Keyframe··on Open source 160 sound visualization experiments
would be helpful to hear the sound as the viz goes by.
Keyframe··on Tell HN: Bob Cringely has died
Sad to hear that, apart things already mention I'd like to point out his NerdTV interviews - especially Dan Drake one (Autodesk co-founder). I always suspected, but that interview kind of validated how Autodesk went after competition as a strategy (to buy them outright). You can watch them all here https://en.wikipedia.org/wiki/NerdTV
Keyframe··on Pop!_OS bans AI-generated code from much of its codebase
You both can be right at the same time.
Keyframe··on Pop!_OS bans AI-generated code from much of its codebase
I'm reading y'all comments and it seems we're still finding our footing, and will for some time. I have the luck that I have access to pretty much all frontier and other models alike. I've been extremely negatively biased towards any LLM use in the start. Then the influx from juniors came, then the revolt of doing PRs on such slop came, then some structured methods how to do LLM work came, then vibe projects came, etc, etc. I literally have all the described experiences you've guys mentioned. From good, to bad, to ugly. It's like there's no one particular way about doing this, and no two projects share the same approach - just like ye olde times.
Keyframe··on Our Project Suncatcher prototype satellite is in orbit
To take it to more absurd levels, further out and spread out we could create a mesh like structure and throw a bit (a tiny bit) of a shade on the planet and fight global warming.
Keyframe··on SDF vs. MSDF vs. Slug: GPU Text Rendering
I do MSDF as well and since I'm not doing a huge-ass text editor (and even then) it works and it's great. One thing to consider is that with any solution that does things directly from vector outlines means you also then have to distribute proper font outlines and you might not have a license to do that. With MSDF and similar atlas-like solutions, you pre-render a font and distribute that rendered image instead of an actual font.
Keyframe··on ChatGPT Pro 500
Seems like can still do the same, but for multiple $500 because it awfully smells like ye olde $200 one.
Keyframe··on ChatGPT Pro 500
It was clear from day one. This will end up at ~junior developer CTE / month. 2-3k/month incoming.
Keyframe··on Jeff – Jev-compatible 0.8B decision models, trained at home, ~30 ms
not to be _that_ guy, but S3 was the dominant force in 3D. ATI was nowhere to be seen with their Mach/Rage crap. It was an S3 era, and then seemingly out of nowhere 3dfx swept in with Voodoo (not seemingly though - 3dfx came out from imploding SGI). Only a bit later Nvidia, after it recovered from NV1 fiasco, brute forced relentlessly from Riva 128 to TNT to TNT2 to Geforce 256 which broke 3dfx (along with their lack of business sense) and had Nvidia bought them. ATI did their 2D schtick only during that timeline while S3 stumbled with Virge and ATI didn't come as a threat until Radeon; After they bought ArtX (which did Gamecube graphics) which turned into Radeon. S3 died off in that race with Savage3D and the only other major players were Matrox and 3dlabs. Matrox kind of found temp refuge in video segment, and 3dlabs infamously pushed for OpenGL 2 and survived for a bit on 3d workstations. The most surprising (IMO) was the downfall of E&S which kickstarted most of the things mentioned. E&S and Real3D are both a great story in themselves how first movers can become absolutely forgotten and obscure real quick (with Intel740 ended up in ATI).
Keyframe··on Jev in 25 Lines of Python
there's some nugget of usefulness to it as an idea, but overall jev itself for some reason smells like a scam. scam in a sense of an engineered marketing push towards some bs that will turn into a saas. technical merit is next to none.
Keyframe··on Jev in 25 Lines of Python
no one knows but everyone pretends so go along with it.
Keyframe··on George Lucas Returns to Earth, Bearing Gifts
Is that Frank Miller next to Spielberg? Quite a crew!
Keyframe··on OpenJev
Even when I'm interested and invested into the topic, somehow I just zone out and can't force myself to read it or read it with comprehension. Be it a website or a PR, there's just something to it that if it's more than a few sentences of it I just can't.

There must be a name to this phenomenon and I surely can't be the only one?

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