The problem is not so much the lack of available infrastructure but the lack of awareness of alternatives existing, so everyone ends up just using the known defaults (google or cloudflare mostly)
230 karma · joined November 1, 2011
http://trezoid.com || https://github.com/trezoid
The problem is not so much the lack of available infrastructure but the lack of awareness of alternatives existing, so everyone ends up just using the known defaults (google or cloudflare mostly)
It is incredibly shitty and absolutely against the spirit of the visas, but it's not against the letter of the law.
You don't need to compete internationally when you can get that kind of userbase domestically, and the Great Firewall is absolutely and to some extent intentionally a big part of that.
It's even worse that on pages completely devoid of moving content and general broken js, the scrolling is still awful any time you get near the big picture in the footer.
A big picture, I might add, which has absolutely nothing to do with what I am guessing from hn comments is the actual point of the site.
The primary thing I was forced to use it for was assignment submission, which was primarily collections of source-code, compiled binaries and reports on them,so nothing overly large, though generally larger than the single word document I suspect the uploader was designed for, and it was horrible.
If your connection was somewhat poor the uploads sometimes randomly failed either reporting success or not reporting anything at all, sometimes it took hours to upload small files, and frequently you had to use chrome to upload, as the firefox uploader would simply fail. Even uploading from the university campus, from the same building the servers were hosted in the upload process was frequently so risky that some lecturers asked for the submission of source code in physical copies, as well as the digital submission, to ensure something got submitted they could look at.
I'd love for something better built to take over, but given how dominant moodle is in the market, I can't see it being shifted any time soon.
These people immediately take an incredibly negative approach for their own short term enjoyment without any apparent thought of the longer term effect of their actions, and what people will do to counter that style of behavior generally making things worse for everyone, both grierfers and legitimate players.
I'd be curious to know what kind of "motive" for want of a better word underlies these kinds of actions, and why this destructive "fun" is so popular on these "infinite freedom" style games in particular.
This is the kind of problem that would still cause issues for some people, especially if you had to scale them to produce identical captcha's relatively rarely (if the same one shows up too many times it can easily be hard-coded, requiring the most basic detection to solve it reliably) in that as you come up with more of these types of questions the expected answer gets rapidly more nuanced.
For example, I just finished a Bachelors degree in a STEM field at a relatively middle of the road university and my total education debt comes out just short of $30k.
As an aside, they also post fairly detailed blog posts about some of the challenges of working at the kind of scale dA faces (http://dt.deviantart.com/blog/)
Getting everything nice in up to date desktop browsers is relatively simple (contenteditable div, little bit of javascript, easy). Try to introduce iOS into the mix and things get very messy, very quickly.
I live in a tipless society. Things cost exactly the same here (in Australia) as they do in the US. Difference is we don't have to pay extra on top of the meal.
We also get paid far far more. Minimum wage over here, in fast food, is $20 an hour.
If anyone where interested, I could finish it relatively quickly...
If your (usually not technical) users have to go through two different menus just show your fancy icons you're doing it wrong.