Menu layouts are all over the place, so using OCR was trivial, but trying to figure out what went together and what modifications were valid on which items was a complete mess. Shrimp cocktail w/ cheese, anyone?
458 karma · joined July 17, 2017
I teach Media Device Architecture at Georgia Tech (in addition to my day job). Sometimes different courses over the Summer.
Menu layouts are all over the place, so using OCR was trivial, but trying to figure out what went together and what modifications were valid on which items was a complete mess. Shrimp cocktail w/ cheese, anyone?
I honestly think people take it way too seriously and apply it too generally. Quantifying "good" is hard if you don't know much about the field you're quantifying. Getting deep into a particular field is humbling -- Tetris seems relatively simple, but there are people who could fill a book with things _I_ don't know about it, despite playing at least a few hundred hours of it.
Is there an answer to that humility gained by being an expert in one field being translated to better self-assessment in other fields? I feel myself further appreciating the depth and complexity of fields I "wrote off" as trivial and uninteresting when I was younger as I get deeper into my own field (and see just how much deeper it is too).
Kudos to you for looking out for your mother. I'm the sole person who can look after my own and I only hope I have the strength to support her when the time comes.
It sounds like both of you could benefit from grief counseling, even this long after the fact.
I did _some_ research on epigenetics during my MS degree. Spacing between sites was an important factor in our modeling of gene expression.
"Relaxation" algorithms for calculating fields work that way.
For small angles, sin(x) ~= x and cos(x) ~= 1 -- the ["small angle approximation"](https://en.wikipedia.org/wiki/Small-angle_approximation)
It's actually kind of ridiculous how many times it comes up and works well enough in undergraduate Mechanics.
It turns out the BIOS on the hardware can do sine/cosine, but you have to do that via inline assembly (swi calls) and it's no faster than the simple lookup table.
This is all just to get terms for the affine matrix when rotating sprites/backgrounds.
I plan to set up cron jobs to use it for simple cross-cloud syncing.
I do know sites like HN attempt to identify patterns of voting like you described in order to remove abusive accounts, but I don't know how successful they are.
I could see downvoting requiring a minimal amount of feedback being a possibility, like you can only downvote if you are posting a public reply as to why, being a system that might have some viability.
As toxic as the internet can be, I am very happy the kinds of sites I work on don't allow anonymous users at all.
C-style casts aren't evil, but they are powerful. They can also be used in places where more than one C++ cast would be required. C developers are very likely to use the C style because it mostly gets the job done the first try.
C developers working on C++ code are not likely to be swayed much by anything that doesn't make a strong case for having 4 different cast operators and this article doesn't manage to do that.
Takes about 5 minutes to explain and plays in 30 min or so (After the first game). It has a nice mix of random/strategy, etc.
Edit: The box is way bigger than the contents, so a custom foam solution seems to be popular with some people.