The smallest legible one I've come up with is 4x6 (with inter-character spacing).
95 karma · joined March 5, 2009
The smallest legible one I've come up with is 4x6 (with inter-character spacing).
I'm prepared to believe that e.g. foveal rendering will give step-wise improvements without more GPU power, but it's not the same as the years of continual process improvements were for GPUs.
More recently the BBC allowed Arron Banks to defend himself publicly against legal charges of election interference in a way which might well bias a trial.
The BBC might not be "government funded state propaganda" but BBC governors are chosen by the government.
From my understanding, he's concerned about harmful assumptions sometimes made in them and also how the policing of them can be abusive.
If you look at an Ultra HD (3840x2180) 40" TV close up versus a 5" phone screen (say 1334x750) viewed from the same distance you'll notice the phone screen is sharper despite having fewer pixels.
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MS, Apple, Google, Sony all have their own closed(* Android is arguable, I know) devices that they would prefer to limit the technology to. The benefit to Facebook is to have a primary interface perhaps hosted on another platform but not completely dependent on it.
I can think of three obvious negatives:
Carmack's apparently successful work using mobile graphics hardware to generate acceptable output for the Rift could allow a much wider adoption among the casual users who don't have a hardcore gaming PC/latest generation console. Facebook might focus on producing a low-cost version that lacks the resolution/low latency which would be preferable to gamers / professional 3D users. An extensive patent portfolio could inhibit higher-end competitors from easily addressing that market.
The second concern is that Facebook would in political superpower-like ways abuse the power to grant access to a popular VR platform and demand concessions such as mandatory Facebook accounts for gaming, an egregious cut of royalties, banning of anything that "replicates Facebook functionality" etc.
Thirdly, is the probably the most common knee-jerk consumer issue; ultra creepy Facebook, logging and mining everything that you foveate on, from the ad logos in virtual environments to the facial/bodily features of your friends' avatars. They build a more detailed model of your own desires and motivations than you consciously have of yourself.