178 karma · joined November 19, 2015
I always recommend it to researchers and anyone who has to write documents (most folks in tech).
Compared with trying to get anything working in powershell or dealing with the slowness of git bash or Cygwin, WSL2 is a breeze.
The only pain point I still have is running Linux GUI applications. It requires running an XWindow server on the Windows side and letting WSL talk to it over TCP. Apparently MS is working on that now and hopes to have a solution later this year on the slow ring of windows update. That'll make running things like Cypress a hell of a lot easier and (fingers crossed) prevent me from squinting on HiDPI displays.
[1] https://www.slashgear.com/firefox-daylight-update-revitalize...
One thing I think may be missing from this post is examples on what "include design early and often" and "leverage design for more than UI" looks like.
Some examples–like how design artifacts (like service blueprints, context maps and personas) can help non-design team members contextualize their problem and get to actionable solutions earlier–have helped me in the past make the case for involving designers early and often.
I've often seen how centralized design orgs can get caught in the trap of only getting called when there's "there's some UX to wireframe". Getting ahead of this perception early on in establishing a company's software development culture can do wonders for cross-discipline collaboration!
I think I know what you mean but I can't help but feel like that sentence is denigrating the work of an entire discipline that _also_ works on "hard stuff" like figuring out how to address user need with usable interfaces.
- https://github.com/d3sandoval/tome
Mine is focused on collaborating on Poetry and other Prose. I'm currently working on implementing versioning and sharing features.
This looks like an awesome bit of competition! Is it open source?
One way to do this is to find out what others will offer you on the market, as others have suggested. Another is to identify how your work pushed company/team/individual metrics in the right direction. Being able to say "My work on [this project] led to a 25% decrease in churn" demonstrates your ability to provide monetary value to the company. If they want to keep making more money, they would be wise to keep you.
Great work! Very cool to see these games come to life on my phone!
What makes you stick to Atom? I switched to VSCode due to Atom's terrible performance when opening huge files.
I think the commenter is referring to this infamous thread: https://news.ycombinator.com/item?id=9224
It's clean and fully featured and, for the price, might be just what you're looking for.
I think they leverage the same feedback mechanism that the track pad uses to make it feel like you're actually clicking.
Links: - https://www.haptictouchbar.com - https://github.com/niw/HapticKey - https://community.folivora.ai/t/touchbar-haptic-feedback-imp...
And the data on sexting shows that it's very much a minority of Americans who send/receive nudes: http://www.pewinternet.org/2010/10/23/teens-adults-and-sexti...
Here's the Killers with Eminem: https://rave.dj/3OYTG3uFFUrMIg
I've been diving deep into some of the articles there lately and am excited to see what else they come up with, given how so many of these stories are locked away within the mind of a few game devs.