It would be even cooler if it had a deeper view of categories. Right now the biggest category by far is People & Blogs but it's possible to get much more information if it was broken down into sub-categories.
375 karma · joined April 26, 2015
It would be even cooler if it had a deeper view of categories. Right now the biggest category by far is People & Blogs but it's possible to get much more information if it was broken down into sub-categories.
What are your future plans/roadmap?
Technologies: React/NextJS, Electron, Remix, Vite, Vite + SSR, Vite SSR Plugin, Desktop: Electron, Mobile: Expo, ExpressJS, Firebase, Pocketbase, TRPC, Web3, Documentation: Storybook, Codedoc, Ladle
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email: db-at-m87technologies.com
With that said I think that there's a need for digital clans nowadays, similar to multiplayer gaming clans, but for more "serious" games. Could this be it?
Spain insists that the bounty is theirs since it was aboard a Spanish ship, while Bolivia's Qhara Qhara nation says it should get the treasures as the Spanish forced the community's people to mine the precious metals."
Sounds like a Star Trek TNG episode. Where's Picard?
Was this the reason I loved tech? No, that's the reason I DID tech. The reason I loved tech is because I believed that tech will make our lives exponentially better. And up to a certain point, it did...
Moreover, it's easy for me to sniff out and block people who try to keep me "engaged" with systems like this.
If you want to engaged me, I hope you have a specific reason to do so.
If I want to engage you I will just do it and you can bet that I won't waste your time on idle chit-chat.
Otherwise, I have friends and family that don't get enough of my time as it is.
I think success is 99% dumb luck. I think everything in life is 99% dumb luck. The fact that each and every one of us exists is dumb luck. But if we resign to that belief, nobody will ever do anything interesting or grand. The remaining 1% (it's way less than 1% of course), is skill, determination, tenacity, ambition, etc. Without those, we wouldn't have any business successes.
Should you draw lessons from successes like Elon, Bezos, Zuck, Jobs? To an extent. But you can't really emulate anybody else. Everyone needs to find their own path.
But what we can do is get inspired by those people. Get inspired by the fact that some human being WAS able to achieve something interesting.
So you're saying there IS a use case :)
It'd be interesting to follow this thread and see if this sentiment can be heard here.
Even though SpaceX does the launches, it is government agencies that deal with launching missions, and government budgets are influenced by public opinion.
But that's not the OPs sentiment. I think that deep inside OP feels entitled to higher achievements than they have been able to reach, and are resentful of the fact that life hasn't been unfolding properly for a person of their talent.
To that I say, how long are you going to nurse your ambition without getting up and doing something about it?
I've been playing guitar for 16 years. I'm not pro-level, but I'm as good as I want to be and I love it. Did I love it from the get go? Hell no. I actually hated guitar for the entire first year of practice, but I stuck with it and as I got better I eventually developed a deep love for it.
Trying new things, REALLY trying for long enough to actually get somewhere, is a risk. Question is, are you willing to take such a risk? Or would you rather do the alternative which is sitting and waiting until something compelling falls in your lap?
We used to admire our heroes and try to emulate them, and if fortunate enough, come as close to them as our talents and circumstances would allow. And we did that through hard work, through having lofty goals and working hard to achieve them. Yes, many failed to reach their goals, but ambition and hard work is what built this species, this civilization.
Why are we forsaking that in favor of a "you don't have to try so hard, it's ok to be mediocre" mindset?
Why did we stop trying?
If you have that belief, sometimes the way to get out of it is to play it out to conclusion.
Yes, achieving "greatness" is sadly not in the cards for most of us. But to try is a choice anyone can make. In the end, would you rather have tried and failed or not tried at all?
Each and every person you admire has poured thousands of hours into some project. For some that's a degree. For some it's a game they wrote, for others it's company that they've started...
Have you done that? Spent thousands of hours on a single thing? Focused on a project long enough to actually see results? I'm guessing not, because if you would have then this would have been a Show HN post.
Ask yourself why you are content with doing anything besides the one thing that you should do: Commit to some project and don't give up until it is done?
But that's just what the genre requires.