There's also a neat voxel-based RPG engine called RPG in a Box (https://rpginabox.com/).
For Python, there's pygame, which requires a lot more code, but let's you make sprite-based games in a "real" programming language, if that's more your speed. Python also has classic turtle graphics, but that doesn't usually get you very far for making games.
Finally: I've used all of these (and other) tools with kids in that age group, as a mentor at events like Hack The Future (https://hackthefuture.org/) and Hour of Code (https://hourofcode.com/). Look for an event like this in your area, they are really fun to attend!