195 karma · joined October 28, 2010
It's pretty easy to imagine how one could port simple 'voice command' apps between platforms ('hey, order a pizza/uber/etc...). Over time, however, these platforms should emerge into substantial AI. To be useful they will need to remember and understand more subtle contexts. "Hey, what's the score of the game" will have to remember that I like the Seahawks and Sounders, but only the Sounders are playing live right now, etc...
I like Google's choice to include a "conversational" model to the application design. "Let me talk to <x>" is pretty natural and allows <x> to then have full control of the interaction. Alexa's "ask <x> to <command>" model makes it easier to fire off simple commands, but awkward for deeper ones.
Their chicken strips contain titanium dioxide. I'm no expert, but wikipedia says we probably shouldn't be eating that. What am I missing?
1. I think programming is a multi-disciplinary task. Notch is obviously among the best at "writing a lot of working code". He's pointing out that he could improve in software design. I've work with many folks who are obviously strong in one area but weaker in others.
2. I think his coding sloppiness comes through in minecraft: it's an incredible game, but I've stopped playing at times due to frustration with crashes and corruption.
...oh, and 3. My guess is that the "large US based game developer" was Valve.
tldr; No one tells you the plane's not coming - they just tell you it's 20m late, perpetually...
1. Monsanto is a despicable company.
2. By "working closely", Cloudant implicitly condones Monsanto's ethics.
3. By announcing it publicly, Cloudant goes beyond condoning Monsanto's ethics and appear to actively support Monsanto's actions.
That's roughly my line of reasoning. Are losing each other at #1, #2 or #3?
I think AOL tried to have it both ways. With mainstream media revealing the distasteful arrangement, however, AOL has to protect their bigger interest: publishing.
As for the good stuff: I loved crossing the atlantic in 3 and a half hours. I remember enjoying the caviar and a little too much bubbly. I also enjoyed the custom boarding process - everything was so damn convenient.
Nowadays I can still relive the experience by walking through the concorde stationed at the Seattle flight museum. My boys never get tired of me explaining how fast the plane goes or how the fuselage expands by a few inches during flight.
Skimmed the article and came across this. This isn't very informative and seems biased.