723 karma · joined February 13, 2014
I can tell you, if it's truly the same price as J, and you get a domestic FC seat -- it's totally worth it. A typical TATL-EastCoast segment is about 7-9 hours long depending on many factors. If they can cut that to 3 hours, it's a huge win.
First of all, it means that instead of leaving the EU Sunday so I can work Monday morning, I could leave Monday morning about 8AM, and arrive in the USA (assume I have one connection, could be on either side) about 8AM. I've just gained an entire (_weekend_) day of my life back.
Now going home, TATL flights are always overnight. Instead though, I could sleep in a normal bed, get up at 4/5am (I try and stay on EU time anyway for my 5-day trips, get up early, go to bed early), and then land same day and be home before dinner -- and not spend the entire arrival day running on 5 hours of (crap) "sleep".
You nailed it yourself. It's heavy, so hard for people to move (easier for machines). It's perishable, so it benefits greatly from more frequent smaller deliveries, instead of rare large deliveries. If you don't have to pay a person to drive, you can do that. Additionally, the packaging is perfectly regular (cans or kegs, always the same size, made of a durable material).
http://add-for.com/topics/benchmarks/caffe-vs-neon-vs-nvcaff...
Then make sure to change from stacked to grouped.
http://i.imgur.com/KHM2KE1.png
It appears in Cyrillic.
I'm really excited about Realm, but I honestly can't read this without asking (rhetorically), "have you ever heard about Firebase?" From a technological perspective I think it's unfair to claim Realm is the first to the party here, Firebase engineers have shipped an equally impressive technical feat. I understand the vendor and platform lock-in with Firebase is a _major_ differentiator when compared to Realm - but the underlying technology appears to offer the same benefits.
> Miyamoto: Ever since Donkey Kong, it’s been our thinking that for a game to sell, it has to excite the people who are watching the player—it has to make you want to say, “hey, gimme the controller next!” ...
The simple approach is to say, "to make a great game, it should be fun for the person playing it." But they've already taken a step back and approached it from the perspective that great gaming happens socially. Maybe this is one reason I cherished all the Nintendo games as much as I did. It's because the memories of playing them are always with other people and we're all having fun. It wasn't a solo act.
When the app goes into the background the system invalidates the token, so any work waiting in queue somewhere will actually fail on the token check when it comes up.
If you want to ask a background service (of your own), or fire off an intent, you pass the ForegroundToken with it. If the work starts while your app is still in the foreground peachy, if not, it fails.
In a foreground > background > foreground cycle, your app gets a new ForegroundToken on every onResume event.
If you want apps to have true background access to a permission, that is a separate toggle (yes more complicated I know, but theoretically possible). They then can pass null into the ForegroundToken argument.
So, you have an entire team of people who will try and maximize how much I pay? Sounds like a great experience doing business with you. /heavysarcasm
This is comment is a hilarious embodiment of the hipster movement.