Computers are already driving cars autonomously, possibly better than the average human already, and quite plausibly will eventually be better than the best human driver.
3,217 karma · joined September 8, 2017
Computers are already driving cars autonomously, possibly better than the average human already, and quite plausibly will eventually be better than the best human driver.
I feel the Apple Watch is a great form factor, and while other devices can complement it nicely, it’s currently way underutilized.
My app can be used to take notes, query them, look things up online, and a lot of things you’d use ChatGPT for, but from your wrist.
Roughly how does it compare with https://github.com/promplate/partial-json-parser-js ?
I have a TestFlight beta for those who want to try it out, hope to have the new model included in the next beta build:
Can you give an example of what your concern is?
https://developer.apple.com/support/apps-using-alternative-p...
I’m asking why they don’t also get to have that warning come up.
From Apple's announcement[1]:
> On average, 90% of submissions are reviewed in less than 24 hours. However, reviews may take a bit longer to complete from December 22 to 27.
From Apple's announcement[1]:
> On average, 90% of submissions are reviewed in less than 24 hours. However, reviews may take a bit longer to complete from December 22 to 27.
From Apple's announcement[1]:
> On average, 90% of submissions are reviewed in less than 24 hours. However, reviews may take a bit longer to complete from December 22 to 27.
Additional coverage: https://www.nytimes.com/2022/05/09/business/match-group-goog...
Rules for thee, but not for me!
You might be thinking about the fact that users who have previously downloaded the app will still be able to do so.
Also, "unlisting" such apps would be better than removing them entirely, particularly since we have no alternative way of distribution.
Another example from someone else:
"That literally happened to us. Boss wants to change our iOS game icon. Changing icon requires a new build. A new build requires iPhone X support. iPhone X build target requires Xcode 9. Xcode 9 requires macOS 10.12. OS update breaks old Unity3D. Upgrading Unity breaks build."
Meanwhile, games like Pocket God have not been updated for 7 years now: https://apps.apple.com/us/app/pocket-god/id301387274
Once the permission is granted, it could be revoked from the settings like all other permissions.
This could also apply to App Store apps, yes.
But here’s where I don’t quite agree with the author:
Sideloading doesn’t necessarily mean the platform would be any less secure than it is today. It could, if Apple were to do it exactly as macOS does it today, but that’s not the only –or even the most obvious– option.
Apple could still require the iOS sandbox to be in-place at all times, with no option to ever disable it (unlike on macOS where entering an admin password can let all hell break loose).
And notarization –which could also be enforced at all times– can include the exact same malware-scanning steps that App Store apps have to go through. In fact, that’s what it already does for macOS apps today:
> Notarization is a malware scanning service provided by Apple. Developers who want to distribute apps for macOS outside the App Store submit their apps for scanning as part of the distribution process. Apple scans this software for known malware and, if none is found, issues a Notarization ticket.
https://support.apple.com/guide/security/protecting-against-...