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memalign

5,047 karma · joined November 26, 2020

https://memalign.github.io/
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memalign··on Show HN: Counting Tap Toy
Right! There are 31 so I could announce “30” and announce the next level.

One time I ended up hitting a bug where the new level would start while an extra fish from the previous level was still there. If anybody figures out a way to reproduce this, please share!

memalign··on My favourite computer ergonomics hack
My solution for sitting too long: every time I get up, I drink a glass of water. That ensures I have to get up again! It’s a self-reinforcing loop too.
memalign··on Show HN: Handwritten Christmas Card for Hacker News
Thanks for sharing! On iPhone, the resolution of the writing looks too low. Maybe the scale of the canvas doesn’t match the device pixel ratio.
memalign··on Developer details for PICO-8 Tony Hawk’s Pro Skater
Link to the game itself, which is a marvel given PICO-8’s limitations!

https://www.lexaloffle.com/bbs/?pid=149271

memalign··on Show HN: Space Trader (Ported from Palm OS to Vanilla JavaScript and HTML)
Thanks for trying this out! I think I should add keyboard shortcuts in general to tailor this game to desktop.
memalign··on How to create a one-button action game using the AI chatbot Claude
From the creator of 1D pac-man “Paku Paku”:

https://abagames.itch.io/paku-paku

memalign··on A cycling desk / Zwifting with a split keyboard
I use an AirDesk with a stationary recumbent bike:

https://memalign.github.io/p/airdesk.html

It’s been life-changing!

memalign··on Ask HN: What's your favorite text-based adventure game?
That’s my favorite too.

If anybody wants a quick intro to the game that works on mobile, here’s a demo I made that works in the browser and lets you tap links instead of learn parser syntax:

https://memalign.github.io/m/counterfeitmonkey/index.html

memalign··on A brief introduction to interval arithmetic
Interval arithmetic powers this graphing calculator I made.

The user can enter a formula without solving for y, like “y^y = x^x”. I rearrange into “0 = x^x - y^y”. Then I use interval arithmetic to calculate the result interval of “x^x - y^y” for x = the x-axis range of the graph’s view, y = the y-axis range of the graph’s view. If the result interval contains 0 then I have something to draw. I recursively divide the ranges in half and do a binary search until I find very tiny intervals that contain solutions. I draw those as points on the graph.

Example formulas this can handle:

https://memalign.github.io/m/formulagraph/index.html?f1(x,t)...

memalign··on ASCII Silhouettify
I made a similar tool (for making game sprites that can be embedded directly in code):

https://memalign.github.io/m/pceimage/index.html

Works on the web and colorized ASCII output can be edited. It can be a bit fiddly though: need to manually turn off Wobble and adjust the pixel sampling size to get a good result.

memalign··on Fast real time fluid simulator based on MPM algorithm
Fun that it supports multi-touch!
memalign··on Show HN: Slice Tap Toy
I was trying to mimic pizzeria decor!
memalign··on Synth wars: The story of MIDI (2023)
In case anybody is in the mood to browse and listen to a MIDI collection in their web browser:

https://chiptune.app/

memalign··on Delta – Game Emulator Available on the iOS App Store
Notable because it’s now allowed after recent App Store policy changes.
memalign··on Marimo: Interactive Fluffy Ball
Source code: https://github.com/saharan/works/tree/main/marimo
memalign··on My favourite animation trick: exponential smoothing (2023)
The resource I come back to often for animation curves:

https://easings.net/

memalign··on Show HN: An algorithmic audio landscape
This is really cool. The music and world (especially the mysterious structure in the distance) remind me of the eeriness of Myst.

Can you share more info about how you built the 3D world made of dots?

memalign··on Caffeine.wiki
This is someone’s personal website I stumbled on. It has an interesting style and structure.
memalign··on Magic Ink (2006)
My favorite insights:

- Most software design should focus on information graphic design, not interaction design

- The case study of Amazon’s book listings drives that point home

- Try using sentences to describe settings rather than have a list of toggles (illustrated with his BART widget)

- Instead of requiring interaction, make decisions for the user based on context

memalign··on My daily driver is older than I thought; it's positively vintage
The article complains about the Touch Bar escape key. This standard Mac key combo saved me during all those Touch Bar years (and it’s still my primary way of hitting escape):

Command+.

Works on iPad with keyboard case (on which I use vim in iSH) too!

memalign··on ZType
Made by the same developer as a handful of other games that pop up on HN:

https://phoboslab.org/games

I love this guy’s work!

memalign··on Making small games, which is fun in itself
Your toddler game ideas are thought-provoking. Thank you for sharing!
memalign··on GitHub Trending RSS
Source code: https://github.com/mshibanami/GitHubTrendingRSS
memalign··on PWA Game Boy Color Emulator
Source code: https://github.com/torch2424/vaporBoy
memalign··on Lode Runner (HTML5 Remake)
Source code: https://github.com/SimonHung/LodeRunner_TotalRecall
memalign··on WigglyPaint: A juicy, jiggly drawing program
Similar PICO-8 app:

https://www.lexaloffle.com/bbs/?tid=40058

memalign··on AirDesk
I’m posting this website because their laptop desk enabled a big improvement in my daily routine. I’m able to program or write while using an exercise bike. Pic of my setup here: https://memalign.github.io/p/airdesk.html
memalign··on Ask HN: What's the most beautiful web game you've seen?
Was it this:

https://wayfinder.nfb.ca/

?

memalign··on Joys of small game development
Does anyone know a way to subscribe to find when he adds a new game? I checked out his blog and Twitter and they don’t seem to be a great way to follow just the games. Can’t find an RSS feed either.
memalign··on Show HN: Fireworks Tap Toy
Thank you!
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