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roblkw-asu

52 karma · joined June 26, 2020

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roblkw-asu··on Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
Update: We accepted a pull request with a Windows build, including a binary executable and build instructions.
roblkw-asu··on Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
Actually, we've been using Resonance Audio to convert fully spatialized sound in game engines to binaural and then pumping that through LCC. That seems to work well as a pipeline.
roblkw-asu··on Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
Yeah, RtAudio. So it should be easy to port it to Windows and Linux. I'll work on that soon, hopefully this weekend.
roblkw-asu··on Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
Yeah, I'll plan to toy with this on Windows over the weekend.
roblkw-asu··on Show HN: LCC – Open-Source Spatial Audio from Stereo Speakers
A lightweight implementation of real-time crosstalk cancellation