5,000 karma · joined August 8, 2020
HN these days is mostly literal bots, AI company shills or people working on some shovelware AI slopware themselves, so they constantly throw out these generic statement as if it's fact. I've been reading this same crap here for the last 3 years, how "Wow, now with Newest Model Mk. 3 (tm) from Anthropic (R), everything is automated!" with very little variation.
It's getting pretty tiring listening to the shilling to be honest. The best part is that when you actually look into any of this crap, or read any of the comments [0] from people in the industry you realize how fucking amateurish and ignorant they all are
Wait, I'm confused. You said yourself coding was solved, surely all you need to do is ask your AI God to come up with an idea, right?
I have never seen so little enthusiasm for a project before in my entire professional life, and I've worked on some real dud projects. Literally nobody cares to even pretend they think this crap is useful, any discussion I've ever heard on the topic is people memeing on it. As far as I can tell not even the execs talking about it give a shit, which to me shows how utterly useless the whole agentic commerce crap is
I now work in a highly regulated field (payments/banking) and it's a bit better, but from prior experience if there's no regulator to beat people with, they will simply not give a shit, the only thing they want is to shove out whatever feature as fast as humanly possible.
As an example GDPR was a godsend because I could finally convince people to get rid of the 11 trillion stupid analytics and tracking bullshit we had "Because GDPR", whereas no number of arguments, no matter how well researched and presented, would ever convince anyone before
This is another one of the infinite meaningless metrics that AI cash burners love to use without context
Where exactly is my strawman? Scam Altman himself has said this, if we ignore the inconvenient parts of the business that loses all that money, they'd be super-duper profitable.
Anthropic said something similar, claiming to their investors they're profitable... If you ignore partner costs and the costs of training.
And mind you this is coming from a proven pathological liar who has a massive vested interest in over exaggerating his business' viability, so doubtless the "Very profitable" part is itself a massive lie.
It makes sense though, US workers have less protections and rights than across the pond so they have to bow in fear to their managers, who themselves have the typical Silicone Valley brainrot, and since we're currently at the cusp of a massive bubble pop they need to try their hardest to justify the infinites amount of money being spent on the scam
Them unironically bragging about vibecoding this is just hilariously embarrassing, even for Sweeney Todd and his usual shenanigans. How much money has this man spent trying to bribe people into using his shitty platform with free games, and people would still rather spend money on their competitors? How garbage of a platform it must be if you can't even bribe people into using it!
Ignoring that they're bragging about first boot times of all things (for an application that you launch once when your computer starts and then never close subsequently), I just did a rough little benchmark to time steam launching on Pop_OS and becoming interactable since I was curious. I quit after 20 runs cause I got bored since the numbers are pretty stable, but here are the numbers on my machine (9800x3D, 64GB DDR5, 4080S): https://pastebin.com/0uWXyaLb. Not a perfect benchmark, I'm hitting a warm cache yada yada, but good enough I'd wager, and subjectively just timing it myself and clicking into my library or the store takes about what the results in that pastebin show. I even rebooted my machine twice and timed it from a cold boot to interactivity in Steam, and the results were roughly the same.
Now I would've tested the EGS launcher as well to compare, but going to https://store.epicgames.com/download?lang=en-US I don't see a download button on either Firefox & Chrome on Linux [1]. In fact, they seem to think I'm on a mobile device or something, because they keep referencing Android and iOS in all the FAQ items. I suppose they didn't get around to vibecoding a user agent sniffer there yet, as we all know adding a download button is almost as difficult to do as adding a shopping cart feature to your webstore - which for the uninitiated took them 3 years to do.
And yet Sweeney Todd expects me to put in my credit card details into his self-admittedly vibeslopped web store? With the garbage/non-existant support that they have? No thanks Todd, I think I'll keep spending my money on Steam, thank you very much.
[1] - https://ibb.co/RGRjkMws
EDIT: I just found the download link tucked away after doing a lot of digging, and it can't even load their own fucking store page from within the launcher [2]. It completely freezes and glitches out on the launcher page.
[2] - https://files.catbox.moe/16e1lb.mkv (be warned that it's a .mkv file I just recorded that will be directly downloaded when you click the link cause catbox is convenient).
Doesn't it tell you something that people refuse to use the platform even when bribed with free games? People are actively choosing to pay their competitors for games that they can get for free instead. Pretty much no one I know that plays PC games has ever even bothered claiming any of those free games, and if they do they'll add it as a non-Steam game in Steam instead lmao
Ignoring that they're bragging about first boot times of all things (for an application that you launch once when your computer starts and then never close subsequently), I just did a rough little benchmark to time steam launching on Pop_OS and becoming interactable since I was curious. I quit after 20 runs cause I got bored since the numbers are pretty stable, but here are the numbers on my machine (9800x3D, 64GB DDR5, 4080S): https://pastebin.com/0uWXyaLb. Not a perfect benchmark, I'm hitting a warm cache yada yada, but good enough I'd wager, and subjectively just timing it myself and clicking into my library or the store takes about what the results in that pastebin show. I even rebooted my machine twice and timed it from a cold boot to interactivity in Steam, and the results were roughly the same.
Now I would've tested the EGS launcher as well to compare, but going to https://store.epicgames.com/download?lang=en-US I don't see a download button on either Firefox & Chrome on Linux [1]. In fact, they seem to think I'm on a mobile device or something, because they keep referencing Android and iOS in all the FAQ items. I suppose they didn't get around to vibecoding a user agent sniffer there yet, as we all know adding a download button is almost as difficult to do as adding a shopping cart feature to your webstore - which for the uninitiated took them 3 years to do.
And yet Sweeney Todd expects me to put in my credit card details into his self-admittedly vibeslopped web store? With the garbage/non-existant support that they have? No thanks Todd, I think I'll keep spending my money on Steam, thank you very much.
[1] - https://ibb.co/RGRjkMws
EDIT: I just found the download link tucked away after doing a lot of digging, and it can't even load their own fucking store page from within the launcher [2]. It completely freezes and glitches out on the launcher page.
[2] - https://files.catbox.moe/16e1lb.mkv (be warned that it's a .mkv file I just recorded that will be directly downloaded when you click the link cause catbox is convenient).