41 karma · joined March 10, 2014
Forgoing the entire concept of rows and columns of pixels to render a UI though is just asking for trouble as all assumptions about arrangement go out of the window. With sufficiently high resolutions screens (we've achieved that) an arbitrarily shaped UI can be displayed. Masterfully demonstrated here in Neil Sardesai s UI experiments [3]
As for having the menu separate from the content canvas, foldables are currently a great experiment platform for this, see Samsungs "flex mode" [4]
[1]https://www.androidauthority.com/is-google-aiming-for-a-ui-m... [2]https://www.htc.com/us/support/htc-u11/howto/opening-edge-la... [3] https://twitter.com/neilsardesai/status/1381241571895615491 [4] https://www.bgr.in/news/youtube-app-update-brings-improved-s...
When interviewing for a position, remember that you are also interviewing the company. You already know what doesn't work for you, so ask about it. Don't be shy, you're not desperate for that job, you're a developer in Berlin, people want you! What even are "productive hours"? Only the ones where you type symbols into your IDE? Revisit this article [1] from the hn front-page a few days ago then.
https://blog.feenk.com/developers-spend-most-of-their-time-f...
http://www.northkoreatech.org/2014/12/30/red-star-3-0-deskto...