Source: I know a lot of Googlers and find salaries interesting
795 karma · joined November 1, 2010
Source: I know a lot of Googlers and find salaries interesting
* Scalability - you can resize a button and get the correct look
* Simplicity - you don't need to create 1x and 2x resources
Downsides are that it can be slow and it muddies up your code base.Also, comments like these are what turn newbies away from programming. It's really hard to start out, encouragement and a point in the right direction is what's needed.
Edit: Ahhh actually, you probably didn't realise that OP was a newbie because mods changed the title of the post. That's unfortunate. Carry on.
Storyboards work well for simple apps with standard UI. Once you start building something custom or complex they are a poor tool. If you have a designer then they're likely going to be making custom UI which will need code (maybe lots of it). The Storyboard quickly becomes a crazy mess of placeholder views, implementation details, arrows and blank screens. The designer can no longer use it to demonstrate their ideas and you've probably completely ripped out their original work.
If your only intention is to make a interactive demonstration of screen progressions - then this is perfect. But don't think that this has the same reusability as making a HTML+CSS+JS mockup.
As the game progresses talking to people shows different problems that could arise and how you might solve them. It's interesting as talking keeps up morale and gives you insight into how to beat the game.
I've made about $100 in around 6 months. No advertising beyond initial push on social networks.
Made about $40 in first week (all people I know, I assume). Now I get around 1 purchase each week.
If I could choose (and wasn't working with other people) then I would go with RubyMotion. The toolkit is a lot less mature than XCode. But the productivity is definitely higher and there's much more room for improvement via the OSS community.
RubyMotion side-bonus: you don't have to merge (basically) binary files when you're working entirely with code for UI.
Get a free 3-month trial of Browser Stack sponsored by Microsoft. Normally you get a 15minute trial.
Just go to the Virtual Tools page.
I contacted support about this a while ago (was in a similar situation). Their response was "Use more than one web dyno". I didn't need more than one, but that was the only way they offered to allow my app to not "go to sleep".
And is there some way to validate these are real UDIDs?