https://en.wikipedia.org/wiki/Paradox_of_radiation_of_charge...
31 karma · joined July 20, 2013
https://en.wikipedia.org/wiki/Paradox_of_radiation_of_charge...
This is false. E.g., a=(1,1,0), b=(0,1,1), c=(1,0,1) implies
a x b = (+1,-1,+1), b x c = (+1,+1,-1), c x a = (-1,+1,+1).
However, this "dual basis" still serves its claimed purpose, which essentially is to precompute part of Cramer's rule.
http://cantorsattic.info/L_of_V_lambda%2B1
Perhaps simply because it is older, set theory is way ahead of its competitors in developing a hierarchy of extremely strong (but apparently consistent) axioms to supplement its base theory ZFC.
There is no contradiction because events with identical x-positions do not have identical X-positions.
If you already know what a partial derivative is, see the first paragraph of this: http://mathpages.com/rr/s4-07/4-07.htm
http://www.encyclopediaofmath.org/index.php/Bernoulli_measur...
http://en.wikipedia.org/wiki/Godel%27s_constructible_univers...
Unfortunately, proving that L satisfies ZFC and CH is a very delicate and technical matter. On the other hand, it can be fun because it's extremely meta. One of the steps of the argument is proving that L is the L of L. I learned the proof from a graduate textbook chapter titled "defining definability."
Surprisingly, for every continuous man strategy, there is a continuous lion strategy that can catch the man by time T where T is the disc radius divided by the lion's speed.
Restricting to continuous strategies in some other lion-man games actually leads to other paradoxes such as both lion and man having a "winning" strategy. The shallow resolution of the paradox is that two such winning strategy cannot actually be played against each other.
http://arxiv.org/abs/0909.2524
The deeper resolution is that even continuous strategies can be unphysical if they allow for information to travel at infinite speed (e.g., if the man is modelled as knowing the lion's current speed and velocity, special relativity notwithstanding). I'm not aware a proof in the literature, but presumably continuity of strategies plus an information speed limit will avoid the above paradoxes. (Continuous-time game theory is still very immature compared to discrete-time game theory.)