Those weren't the reasons. For example, you make it sound like he just used the word "gonads" once, but actually, he had an entire 39-minute presentation with multiple references to testicles.
> I suspect the economics and 'shape' of the gaming industry to change over the next few years. Currently we're in this strange place with game dev where a large portion of software engineers (majority?) are using LLMs and AI coding tools, but for some reason the gaming industry (or at least it's customers) are vehemently anti-AI to the point studios have to put out statements about AI usage to assuage the mobs online.
Users hate AI-generated assets, and justifiably so because they're often really terrible, and they take work away from artists. Regarding LLMs, users are far less passionate unless the project has clearly been slopped out as a quick-and-dirty vibecoded app.
I can't stand that keyboard shortcuts for menu items are the same color as the disabled menu item color. It's mixing two meanings for the same color in the same UI element. Despite this being the style for years, I still have a split-second interpretation of non-interactivity every time I see it.
The implication being that you're writing in a language so unsafe that you need to pay for AI data centers to periodically double-check it for you. That isn't the argument in favor of C that you think it is.
Well, that implies there's some sort of threshold that it's still reaching for and hasn't yet achieved before it can be considered successful. But it's already everywhere now. Hell, not only is it in the Linux kernel, it's even in Windows (!).
New releases of macOS often drop older hardware, so perhaps pressuring people to be running the latest version incentivizes regular hardware upgrades. Especially considering Apple's push for local AI; new versions of macOS can gate AI features behind newer hardware.
Someone recently pointed out that they play a game to see how long it takes to scroll through HN comments and find one mentioning AI in a non-AI submission. I can't help playing the game too.
Be sure to read the article's comments for rebuttals. I think the dollar bill example is a poor argument; the fact the subject is able to recall any amount of visual details about a dollar bill at all is proof that some degree of information is in fact stored and retrieved in the brain.
I keep seeing people mention they're starting a game using Bevy in response to this news...and then they mention a "team of agents" making the game. :P
When Homebrew first came out, I found its antagonistic marketing off-putting. The website used to read "MacPorts driving you to drink?" I always found its takeover of /usr/local and the lack of authentication for software installation to be strange decisions. Amusingly, its approach these days is closer to the way MacPorts has always done things.
Homebrew is rushing to drop support for Intel Macs despite the fact Intel Macs received a major version of macOS from Apple only 12 months ago. Check out MacPorts. It was the original popular package manager for macOS, and it supports Macs going all the way back to Leopard. It has a ton of packages, and the maintainers are very responsive to requests and bug reports in my experience.
Goodness. What a terrible take on every point. My favorites are the claim that raw performance doesn't matter and that memory safety is only for bad programmers, despite this industry having nearly a half-century history of severe memory vulnerabilities regardless of experience level.
I have yet to see AI bros demonstrate the amazing boost of output that's supposed to be brought about by AI. If anything, software quality continues to get worse, and releases are slower to come out. More importantly, not everyone wants to forever pay AI companies to be able to understand and maintain their own code.
They broke Mission Control, and people have definitely noticed it. But with regard to smaller details, Apple used to take pride in paying attention to such things. Scott Forstall would go over Apple's interfaces using a photography loupe. Your "who cares" sloppy attitude is a relatively new thing in the Apple world.
"Every OS is going to have bugs" isn't a convincing response when Apple marketed this as a stability release. Neither does "works on my machine." You can't state with that level of certainty that they're using multiple utilities to manage the menu.
Mission Control in particular is widely reported as being broken. There are funny gifs going around on social media of the UI bugs in Golden Gate (e.g., the Siri "minigame" that moves a control across the screen). Some users are complaining that Golden Gate is an even buggier release than Tahoe in their experience.
There was a time when OS X really did feel like a polished, premium experience. There's a major software quality issue at Apple that's been complained about for years and has become very obvious in the last couple of releases. One of the social issues with criticizing Apple is that some of the more devoted users feel inclined to defend macOS regardless because, frankly, they spent a lot of money on the hardware.