This is probably 4chans doing? lots of websites block traffic from popular vpn exit nodes
115 karma · joined September 11, 2025
This is probably 4chans doing? lots of websites block traffic from popular vpn exit nodes
I mean even if all of these companies closed up shop and fortified themselves inside the US, the countries wanting to enforce their rulings would simply block the IPs of the offending sites or their providers. This is what happened with CF and spanish football broadcasting rights.
WoW classic was certainly a business move, but afaik from watching a couple of wowc videos, a part of the appeal was the rerelease of the following expansions, which they cant just do forever since it would just lead to the same end, so they have to pivot to WoW forever.
LoL classic has not been as successful as wow, and even they have talked about patching the game literally less than a month after its release.
Both of these classic releases don't seem to be permanent games, and their rerelase seems aimed to capture the nostalgia while still providing live service updates in order to prevent people from getting bored because their endgames can't continuously monetize players.
OW 2 was supposed to be a release with a pve mode as it's focus, which it failed, so there was no real reason to have a distinction between ow1 and 2. Both the removal and return of 6v6 and role queue have been nothing more than attempts to balance the game, and I don't really see the need to point it out as "MBA damage" any more than any other patch for any other game.
I have no comments about HOTS because I played at most 5 matches in the game 10 years ago.
>For better or worse, some degree of gate keeping is healthy in this industry. I think if you want to be the CEO of Xbox that you must demonstrate some kind of ranked ladder experience in halo or COD. A 1v1 StarCraft match with the interim CEO. Just a stupid idea idk what to say. Being a gamer has nothing to do with managing a gaming company well
And the margins on streaming for the artists are quite low. I don't think I would want that for developers.
But also, this kinda exists in roblox, where the games are free but have lots of microtransactions, since roblox uses a digital currenct mtx model, it does kinda lower friction for the users of the platform who play multiple games and spend money on them.
The rerelease of classic is the MBA damage lol.
> Turns out that even people who are down for that sort of game don't need more than one (and they already have that one)
Not sure about this. There are lots of people who have a main game but still pick up every 3rd or 4th fotm aaa/indie darling, and I think most gacha game players play more than 1 from what I've seen.
> whereas all kinds of people would be happy to buy something unique and fun.
I don't really believe this from my experience with interacting with people.
The reason this isnt happening that much anymore is that the standards for games have increased for the average consumer, so development costs have increased to fit those standards. And even then, publishing your game in a monetizable way is hard and often requires starting capital now.
And when it is happening, it is happening on roblox. When is the last time you have opened roblox? It is more or less exactly what you want -- teenagers make either simple games or free copies of more popular games and then fill them with microtransactions to make money.
No not really, sharing sexual images to others that were shared to you directly by a person should be (and in some countries is) a crime. The boy in the linked case should be the one charged with the distribution of child pornography, or something akin to revenge porn since they are both minors.
It is probably very hard to carve out these exceptions for minors sexting, but we already have (in some countries) consent laws that factor in relationships between minors. I don't see why this would be different
Do you have a concrete example of this happening? Every time I have heard of a minor being persecuted for possession or distribution is when one person sent an image of themselves to another person and then that other person further distributed it to other people without their consent, which to be clear is wrong.
I don't think I've seen an enterprise paying API prices doing these sorts of rewrites, and honestly, I think until that happens I will remain skeptical about LLM AI's viability as a profitable business.
Given that both of these are intended for game development, wouldn't that make the most sense?