105 karma · joined April 4, 2016
It's like the console wars — different camps say "our console is better, it has more teraflops." In reality, nobody cares about that — buyers will get the console that has the games.
It helps decipher JS error stack traces by applying source maps to them. In my previous company, we struggled to configure Sentry to work with source maps, and every error message was cryptic due to minification. First, I created a little command line utility and later made it a web app.
https://github.com/rmuratov/hledger-tools
Just some charts to summarize my monthly finance activity based on hldger journal.
An app where you can draw with emojis and then copy your art as text and send it via, e.g., messenger. I want to make it a full-featured drawing app with undo/redo, line drawing tool, circle/square, etc.
A tool to unminify JavaScript stack traces. You paste your stack trace and provide source maps, and it deciphers your stack trace and allows you to find the origin of an error.
Yes, that's just it. I do not use anything like a language server.
But. I keep my journal files in a folder and open it using the VS Code project file.
File's name is ledger.code-workspace
{ "folders": [{ "path": "/path/to/journal/directory" }] }
I used to dread it too. But actually, in normal life, the volume of daily transactions is not that large. Besides, filling out a journal disciplines you. And VS Code does autocomplete for accounts and payees.
Previously, you could only play on desktop Macs with a discrete graphics card. But now there is a M1 Macbook with powerful graphics out of the box. And the install base is pretty big.
But it only will happen with the help from Apple. We already see the first attempts - Death Stranding will be available natively on M1 Macs.
As a tech-savvy person, I can handle it, but my old parents can't. I do not now the right thing to do here.