> We're going to need sites where 100% of contributed content is human-written.
I don't think the boundary should live at human-written or AI-written, it should just be factual.
This weekend I was playing Stalker 2 and got frustrated that the trader prices in the game seem nonsensical. I spent a lot of time trying to research the mechanic but most guides and some wikis are outright wrong. They either buy into the games marketing or just assume mechanics work as expected.
So what I did was I let Claude read through my game files. 5 minutes later I ended up with a document that very concretely explains all the factors that influence trader prices with references to the game scripts to back it up.
My point is that having AI write game wikis is fine, as long as the information is verifiably correct.